[INFO] [slang]: Building pass #0 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #6 (PushOffset: 52)
[INFO] [slang]: #7 (PushOffset: 56)
[INFO] [Vulkan]: Push Constant Block: 60 bytes.
[INFO] [slang]: Building pass #1 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [Vulkan]: Push Constant Block: 52 bytes.
[INFO] [slang]: Building pass #2 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #6 (PushOffset: 52)
[INFO] [slang]: #7 (PushOffset: 56)
[INFO] [slang]: #8 (PushOffset: 60)
[INFO] [slang]: #9 (PushOffset: 64)
[INFO] [Vulkan]: Push Constant Block: 68 bytes.
[INFO] [slang]: Building pass #3 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Original (#0)
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [Vulkan]: Push Constant Block: 52 bytes.
[INFO] [slang]: Building pass #4 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Original (#0)
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #6 (PushOffset: 52)
[INFO] [slang]: #7 (PushOffset: 56)
[INFO] [slang]: #8 (PushOffset: 60)
[INFO] [slang]: #9 (PushOffset: 64)
[INFO] [Vulkan]: Push Constant Block: 68 bytes.
[INFO] [slang]: Building pass #5 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #6 (PushOffset: 52)
[INFO] [Vulkan]: Push Constant Block: 56 bytes.
[INFO] [slang]: Building pass #6 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [Vulkan]: Push Constant Block: 16 bytes.
[INFO] [slang]: Building pass #7 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #6 (PushOffset: 16)
[INFO] [slang]: #7 (PushOffset: 20)
[INFO] [Vulkan]: Push Constant Block: 24 bytes.
[INFO] [slang]: Building pass #8 (N/A)
[INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)).
[ERROR] [slang]: Non-semantic textures not supported yet.
[ERROR] [slang]: Failed to reflect SPIR-V. Resource usage is inconsistent with expectations.
I also have to correct myself. The issue starts at shader level 8