Exactly Nailed it.
Take 100 random people who know nothing about video games and show them the same Sonic image through RGB and composite, the vast majority will choose RGB.
Educate them about the importance of dithering and blending effects, demonstrate it. Then ask the question again.
The majority are still going to choose RGB- the gain in sharpness, clarity and color fidelity is by far what the average person is most sensitive to, and they will think it’s worth the loss of dithering effects.
The composite only crowd is a very tiny minority- and that’s not to discredit those who enjoy composite, but claiming it’s the only right way to do things is just not plausible. There’s a thriving RGB modding scene for a reason.
Are we saying that the opinions of the uninformed are worth less than the “expert” opinions? That seems like an elitist position and one which I would hesitate to embrace. I also consider how to best preserve and present these games for those new to the hobby, and what is going to most appeal to them. Are they going to understand and appreciate the highly complicated composite video simulation? Or are they just going to go for the brighter colors and sharper details… it’s important that we have multiple options available for people with different goals and tastes.
Just to clarify, I’m not claiming RGB or S-video or anything else is “correct,” I’m saying the very notion of a “correct connection” is not really tenable in light of all the evidence available.