[QUOTE=hunterk;18507]The main devs aren’t focusing on Lakka for the most part. Most of it is being done by a pair of volunteers that don’t really do any core work or non-menu-related work on RA. However, I see the fix-existing-bugs-before-adding-new-features thing mentioned frequently and the fact of the matter is that RetroArch and all of the libretro ports are developed and maintained by an extremely small team that works unpaid, so they do/fix/implement whatever they have the information and inclination to deal with at any given time.
Most of us are on Linux, and input is fine there, AFAIK. I haven’t had any issues in Windows when I’ve gone to test it, either, though that hasn’t been extensive, I admit. That said, patches and pull requests are always welcome (and are accepted at a much higher rate than with many/most other open source projects), but beyond that, informative bug reports with meaningful explanations of how to reproduce the issue–generally from the latest nightly with a clean config–are needed before we can address any issues that we don’t directly experience ourselves.[/QUOTE]
Thanks for the reply. I was concerned that my tone sounded too critical, but I’m glad it was taken the right way.
I don’t know what a pull request is… I think that means that I write code and request that it’s added to the program? Sorry but my skills are strictly limited to markup. I’m a graphic designer. The xbox360 controller Mac issue is persistent. Anyone trying to bind keys to an xbox360 controller on a Mac (made possible with the tattiebogle driver) will experience the program hanging after a couple of keys are entered.
Sorry for taking this thread off topic. I’m happy to continue it in the Apple section where I have mentioned this issue several times.