What's a good shader for ParaLLel?

One of the problems ParaLLel has is the lack of a certain N64 filter that makes the games blurry. ParaLLEl gets rid of it in order to make games look sharper, however that introduces a ton of dithering. Is there any shader that can correct this and make games look normal?

Try GTU or 3DFX. Those should both blur things a bit.

Bilateral seems to blur the dithering much like the VI filter seen in Angrylion.

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Thanks, will try those when i get on my PC.

Do i have to use the “slang” shaders? I couldn’t find bilateral in there when i looked for it a few days ago (i use it in other shaders).

slang shaders work with the vulkan renderer, glsl shaders work with the opengl renderer.

fast-bilateral is in the ‘denoisers’ directory for either one.

Ok thanks, i was looking in the wrong folder then since there is a bilateral in the “blurs” folder in OpenGL ones.

fast-bilateral works nicely, thanks

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