[QUOTE=yoshinatsu;24028]I didn’t know where to report this. Probably a very known bug since it’s so obvious, but reporting it anyway.
I’m on vWii using nightly build 06-24, and every time I load a game, I have to unplug and plug the Classic Controller again for it to be recognized.
A petty thing for me, but still a bug I guess.
But I have to report that the scrolling on the SNES cores is finally smooth as expected. I don’t know how to describe this, but when images were scrolling horizontally, certain lines became jagged and distorted. The entire image actually.
I’m not talking about Vsync. I first noticed it on the intro scene of Dragon Quest V, but then I realized it happens in every game more or less, it just happened to be very obvious on that one.
That was pretty much the only reason that kept me from switching to Retroarch from SNES9X GX.
I don’t know how (or when) you guys managed to do it, but I’m very thankful this issue is finally resolved.[/QUOTE]
If you are referring to the mode 7 intro of super metroid, it’s supposed to be a bit “jerky”.
If you’re NOT using COMPONENT cables with your Wii and haven’t set your Wii’s video output to 480P, you will get deinterlacing artifacting ( 480i ot 576i0
This will distort your complete screen when scrolling occurs , your main sprite however will not suffer much as most of the time the character is present in the middle of the screen, and is not actually moving on your screen.
MAKE SURE YOU ARE IN 480P 60hz with component cabling, when playing RA using a LCD television.