Hey folks! This is the best combination of shaders I have ever tried, IMO, result of my experiments with all the shaders that come with RetroArch on Windows. I tried many since I discovered RetroArch, but this specific one seems like the most effective for most emulated systems. I choose it because it’s simple, doesn’t drain too much performance, and gives a great CRT result at native 1080p enhancing games with either 2D, 3D, or both kind of graphics.
First of all, it applies the excellent xBR filter in its ML4 variant giving a softier image enhancement and then a seemingly simple CRT shader, producing an awesome (although not perfect) result comparable to modern CRTs. Results are tested on a 27" native 1080p screen, with a distance of 1 meter (3 foot) or more.
Look at this online image album I just created, at fullscreen 1080p (make sure to see full resolution, or else it will look bad):
You can also download a complete package with .cgp examples and the album images: https://mega.co.nz/#!rQlg0KSA!dKRUBa0iRjkr4pQ_z-rj3bs-NldpJwahBuTPgmjQHAQCome on, tell me, what do you think?