Zomb's Mega Bezel Pack

Sorry to continue this old thread, but I’m not the savvy with this.

I’ve been using this pack for a while, but recently I updated the assets and shaders with retroarch and it messed it up. It now has this weird white glow around the letters and everything, I don’t know if I can fix this in the shader’s parameters or I have to do something about the updated assets.

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Hi, “SirCharlesV”. :wave:

You might be able to fix this problem by re-downloading a previous version of the emulator that was released around the same time as this shader, 6-11-2023.

Version 1.15 fits the bill: windows - buildbot.libretro.com > stable > 1.15.0 > windows (you can navigate to another version).

Alternatively, see if replacing the current shader folder with v1.15’s shader folder resolves the issue. The folder is usually here, \RetroArch-Win64\shaders\shaders_slang


My suggestion is not to update the emulator unless there is a new feature or shader that you want to try out – cores are OK to update, though. I hope this is useful.

That fixed it. Thanks!

“My suggestion is not to update the emulator unless there is a new feature or shader that you want to try out – cores are OK to update, though. I hope this is useful.”

Yep, lesson learned!

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Best thing is to revert to the version of Mega Bezel Reflection Shader you were using before you updated, or just stick with the version that @Zombeaver used when designing the Preset Pack. Next time backup before updating.

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