Oh my, it looks sooo gorgeous!
Puae or have I missed something?
Sorry you’re right, I use to emulate Amiga with winuae, I suppose on Retroarch is the same with other name? That’s why I wrote Winuae. I’ll correct it, thanks.
Eh it was an hope, Puae is very heavy on cpu, My i5 4rth gen sometimes struggles where my old AthlonXP works flawlessly, probably due to missing Jit compiler in Puae.
PUAE tries to continue where E-UAE left off. PUAE versioning is based on the merged WinUAE version.
The PUAE core have been authored by
UAE Team
The PUAE core is licensed under
[GPLv2]
https://docs.libretro.com/library/puae/
It looks like is based on Winuae, It has the same options I think, that’s why I was confused with the name
New pics from the Super Nintendo and the Commodore Amiga. First attempt with the camera Pro mode:
Here a video gameplay:
Think I might as well just post some old stuff here, don’t think Major Pain is using what he sees here for new presets in the foreseeable future anyway.
This is from my old Samsung Syncmaster 757p monitor, I only realized that this was actually a top monitor (17" with dot pitch 0.22 mm) after I got rid of it as it wasn’t in a usable state anymore.
First two games ran in 120 Hz, the last (Amiga PAL game) in 100 Hz, which I suppose explains why the scanlines were way less pronounced.
Now by contrast, this is the 17" Blaupunkt TV set I had for a brief time until it was burning up inside.
Went to a retro gaming event (Revival Retro 2024, Wolverhampton UK) where they had old consoles and arcade machines setup on display and free to play. Took some close-ups of the CRT’s on showcase.
Images have been compressed to allow for upload, right click and open image in new tab and view at 100% appreciate the shots.
I don’t know if this is the right place, but here are some real Nintendo DS and PSP LCD photos.
May I request “The Ooze” for the Sega Genesis with composite video? The color of the ground in that game is difficult to calibrate and reference material is lacking. An output comparison would be fantastic.
I think it is nearly impossible to not overexpose; or maybe that’s not the right term:
Red phospors bleeding over green one even if not much excited.
Retroarch 15khz native mode, Picodrive emulator with video options set to CRT, with Scart RGB, no rainbow effect, no transparencies, just stripes. @sonkun
That’s sexy. Looking at those shots remind me of this thread I saw earlier:
https://www.reddit.com/r/crtgaming/comments/1ftazh7/im_a_little_biased_to_philips_now/
The picture on that also looks amazing.
I have released a new edition of my CRT photo collection (and a book edition too). You can read about it here.