Calling all CRT owners: photos please!

I have released a new edition of my CRT photo collection (and a book edition too). You can read about it here.

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This is my new acquirement, 14" Philips combo VHS, it looks new, it didn’t work because something mecanic of the VHS was wrong and I sent it to fix. It was my mother’s. Colours look better than my other sanyo, also the image is sharper

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Crazy Taxi (Arcade)

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Another cool find @Cyber

https://old.reddit.com/r/crtgaming/comments/p6kalq/i_used_a_geiger_counter_to_test_my_crts_for_xrays/

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Atari ST Gameplay emulated on My new CRT with CRT Emudrivers. :heart_eyes:

And this is offtopic, but I want to show you my new Christmas toy, the Anbernic RG-40XX-H :heart_eyes:

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I received a Sync Stripper sometime ago, which was necessary for my multisync monitor (Eizo Flexscan 8060s) to be able to receive signals from my consoles over RGB SCART (background on Sync). I also got a MX4sio for the PS2, testing games now. Here’s a few shots.

The monitor shows a scanlined look with 480i/576i. Depending on the game, this can look better than 480p/576p imho, the monitor image is quite soft in highres progressive. However, I find fonts somewhat strange looking sometimes with interlace. 240p/288p looks as I would expect.

480i

480p

576i

576p

240p

288p

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I managed to set Sonic Mania on 240p :heart_eyes:

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Very nice for that kind of game.

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I found on the internet the code to enter the service Test mode from the remote control of my Philips CRT so I could calibrate the colours and brightness better, I found that the brightness was a bit low at max settings and I couldn’t raise it more, so the SMPTE setting on the 240p test suite wasn’t showing the black and white bars, but now it’s ok, also the instructions of the service Test mode says that the the temp color has to be set at 8500k. I’ve improved the overall image quality quite a bit thanks to this.

EDIT: If you are interested, maybe you can find your CRT model here if you need to calibrate it too:

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Pretty stuff. Congrats.

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Here are a couple of photos of my D-Series. I had to turn the exposure way down to avoid clipping in the bright areas, so they are pretty dark. I’m not sure what others are doing to avoid this. Maybe I should just let it clip?

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Hey lucky you! D-Series is probably my favourite CRT family.

You did a great job on the photos too! More please?

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Which CRT is the D Series?

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It’s JVC man. I grew up playing on a Commodore 1702 monitor and that monitor was made by JVC.

I’ve been a fan from ever since.

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I believe that D-Series were North American exclusive TVs, (or generally NTSC?), though it would be odd if the European models from JVC during the late CRT era were significantly inferior. I think JVC TVs were relatively obscure in Europe though. I mostly associate them with audio stuff.

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@beans I’m wondering, how did you make that perfect photo? So I can do the same with my CRT, is it a professional camera? I’m doing my photos from a mobile phone, but if I can know the “ISO, time of exposure, light etc”, so I can make better comparisons, thanks.

To get a shot like the second one, where the mask is fully intact and visible, you might have to use a low ISO to prevent overexposure and excessive blooming, which sadly (in my opinion) is something that we see folks actually try to mimic when they make CRT shader presets instead of just trying to recreate the mask and scanlines and allow the light and physics to do their thing.

So you start with a completely dark room.

Be sure to have proper stabilization of the camera/phone. So that means no floating with the camera/phone in your hands. Either a tripod or elbows or some solution must be employed to ensure that the camera remains completely still.

Once that is done, you can set manual focus and adjust the focus till everything is sharp but there’s no moiré. Sometimes you have to slightly defocus to avoid that maybe by moving the lens closer or slightly further away if using a phone camera.

Set the white balance to between 4300K and 5000K or to whatever looks closest to how things look in real life. Warmer (lower) white balance values tend to be more saturated than cooler (higher) values.

Set your shutter speed to match the refresh rate of the TV so 1/60 for 60Hz NTSC or 1/50 for 50Hz PAL.

Lastly, set the ISO to the point where the brightness you see in the camera screen matches the brightness you see on the TV in real life. This will result in a photo similar to what you see in the first pic. Be sure to frame your shot so that you’re the screen takes up as much of the camera sensor as possible.

From experience that might be between 250 and 350.

For the second shot, you need to go very close to the screen. You would have to readjust focus and ISO (and white balance if necessary).

You’ll have to now lower the ISO until you can see the scanlines, mask and phosphor details clearly.

From experience that might be as low as 50 to 100.

You can also try to get those close up shots using your phone’s macro camera lens/mode if it has one.

That’s basically it. Don’t leave out any of the steps.

If you take a close look at this pic by @mas you’ll see that the scanline gaps are behind the unlit phosphor stripes and thus have no effect on them.

In some of your recent presets, I noticed that sometimes you set the base (black) mask to look like how it does in the photo and at other times, I can see the scanlines and horizontal phosphor slots over the unlit phosphor stripes. I always prefer the former look to the latter.

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https://www.reddit.com/r/crtgaming/s/cCtMYLGzYz

Not bad at all.

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