To get a shot like the second one, where the mask is fully intact and visible, you might have to use a low ISO to prevent overexposure and excessive blooming, which sadly (in my opinion) is something that we see folks actually try to mimic when they make CRT shader presets instead of just trying to recreate the mask and scanlines and allow the light and physics to do their thing.
So you start with a completely dark room.
Be sure to have proper stabilization of the camera/phone. So that means no floating with the camera/phone in your hands. Either a tripod or elbows or some solution must be employed to ensure that the camera remains completely still.
Once that is done, you can set manual focus and adjust the focus till everything is sharp but there’s no moiré. Sometimes you have to slightly defocus to avoid that maybe by moving the lens closer or slightly further away if using a phone camera.
Set the white balance to between 4300K and 5000K or to whatever looks closest to how things look in real life. Warmer (lower) white balance values tend to be more saturated than cooler (higher) values.
Set your shutter speed to match the refresh rate of the TV so 1/60 for 60Hz NTSC or 1/50 for 50Hz PAL.
Lastly, set the ISO to the point where the brightness you see in the camera screen matches the brightness you see on the TV in real life. From experience that might be between 250 and 350.
This will result in a photo similar to what you see in the first pic.
Be sure to frame your shot so that the CRT’s screen takes up as much of the camera sensor as possible.
For the second shot, you need to go very close to the screen. You would have to readjust focus and ISO (and white balance if necessary).
You’ll have to now lower the ISO until you can see the scanlines, mask and phosphor details clearly.
From experience that might be as low as 50 to 150.
You can also try to get those close up shots using your phone’s macro camera lens/mode if it has one.
That’s basically it. Don’t leave out any of the steps.
If you take a close look at this pic by @mas you’ll see that the scanline gaps are behind the unlit phosphor stripes and thus have no effect on them.
In some of your recent presets, I noticed that sometimes you set the base (black) mask to look like how it does in the photo and at other times, I can see the scanlines and horizontal phosphor slots over the unlit phosphor stripes. I always prefer the former look to the latter.































