CyberLab Death To Pixels Shader Preset Packs

You can use imgbb or postimg to share multiple image files.

You should work on getting the stock RetroArch Shaders in the Shaders_Slang directory to work before attempting to copy any of my Preset packs.

Thank you for your response! As of right now, I haven’t messed too much with the settings within Retroarch so hopefully in my next update I can let you know how my experiment played out, though I tried the PVM & Pro Monitor in the same shader pack but just yellow again :pensive: )

Though I have taken pictures now with my CRT using composite cables on my Wii and PS2, 1440p OLED Montior, and my Thor, hopefully the following pictures help.

https://imgur.com/a/8yoyd6k

First I tested Castlevania SOTN for the pixels, here are the following descriptions for the pictures:

  1. Photo from my CRT (JVC)

  2. OLED Monitor using the CyberLab Megatron miniLED 4K HDR Game BFI PSX Composite CyberTron Sharp Advanced Neo-GX Ultimate Fine

  3. Ayn Thor using the same preset as mentioned in #2

Strangely enough, when testing other presets, the preset named CyberLab Megatron miniLED W420M 4K SDR Game Video Composite Shadow Mask Smooth Ultra Advanced was the closest for the Ayn in terms of colors but not 100%:

  1. OLED using the W420M Preset mentioned above:

  2. Ayn Thor using the same preset:

Finally I have pictures with the same presets but for Kirby Air Ride as the colors pop out more in that game, won’t number them but they will follow the same format, CRT then OLED and finally Thor using the CyberLab Megatron miniLED 4K HDR Game BFI PSX Composite CyberTron Sharp Advanced Neo-GX Ultimate Fine again.

I can confirm that there was no blue light filter on so the colors you see for the Thor is what I see.

Apologies for the format of the pictures and using imgur as I’m a new user so can’t post the pictures and multiple links here but hopefully it suffices and thank you so much for assisting!

Please let me know if you’d like other photos.

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Hmm…from the looks of those photos it seems as if the Ayn Thor could do with a bit of calibration.

This is something that you can do using the shader parameters.

It just occurred to me that for subpixel Shaders and Presets to work properly the display needs to be receiving an RGB 444 Full colour output. If there is any sort of chroma compression you won’t be able to get accurate colour.

My W420M presets seek to work around that limitation.

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These look fantastic! Why does one look so much noticeably brighter than the rest though? That’s the level of brightness I typically target for my QD-OLED display, even though the dimmer presets look more authentic IMO.

I just got myself a Sony FV310 CRT from an old geezer who had his in storage since 2006 with barely any hours on it, so I’m excited to compare these presets to a pretty high end (albeit not pvm level) CRT.

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Had that and the HS510. Make sure to set CTRP to 0.

If you zoom in closely, isn’t it clear to see? There are a lot less dark subpixels in the brightest of the screenshots. That preset emulates a hypothetical higher resolution CRT, where you can’t see the individual phosphors and shadow mask.

The “authentic looking” presets simply need a display with enough sustained brightness in order to be displayed as intended. You can read more about these things here:

Sooo after a few days of figuring this out + you helping me (which again, I appreciate you!!) I figured out that the Thor… doesn’t have HDR, DOH.

So I did downloaded the Megatron NX W420M pack and yup SDR works! Not sure if you have any other shaders you might recommend as I believe this one falls under your “greatest shader preset pack”, but it’s the reason why I really wanted this to work because you’re right! This shader pack you have compiled has been so good to use on my other monitor I was wishing figure out how to use it on my Thor.

But TLDR, pretty much no HDR on Thor, the W420M so for has the correct colors.

Any other shader packs you might recommend for SDR? I think I’ll stick with the miniLED epic death packs for my OLED monitor :slight_smile:

Thank you again!!

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Oh no. That’s not the end of the world though. Having HDR is not what matters. Having enough brightness is what matters. You can have enough brightness without HDR just as you can have HDR and still not have enough brightness.

There is no such thing as an SDR or HDR shader preset from a fundamental perspective. There are presets with the SDR/HDR “switch” set to SDR Mode or HDR Mode and you can toggle between modes in realtime, using the same preset.

So there’s nothing stopping you from using any preset from any shader preset pack.

You should definitely try my Epic PVM and Pro Monitor Edition Wx presets as they are some of my brightness offerings using Sony Megatron Colour Video Monitor.

Don’t be afraid to try my other preset packs as well. You might be pleasantly surprised by what was accomplished even years ago.

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https://youtube.com/shorts/Bhn7ni4ibGE?si=VBDsGVTdip4NhrGT

Looking forward to the next Stable build of RetroArch!

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I’m glad you guys were able to work it out in the end, but please be sure to treat each other with mutual respect moving forward. People’s own project-specific threads should be a sort of “safe space”, I think, while non-specific, community threads are more neutral and therefore a better place for constructive criticism.

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Oh man, huge apologies if my posts came out non respectful :frowning: But yes I’m def happy things worked out well! Despite using retroarch for a while now, changing the shader’s parameters is a whole new world for me so lots of trial and error.

Again apologies for any mixed messages!

Don’t worry, my post isn’t about you. There was some back-and-forth that I cleaned up.

Hi Cyber, it’s been a while since I posted here! Recently I discovered the Shader Subframe feature of RA combined with the Crt-beam shader preset, it’s really good, but I tried to apply it along with one of your presets but it does not work. I’ve put the crt-beam shader first in the presets list but it does nothing when combined to one of your presets (it works with some other presets like Crt-Royale, etc.). Is there something I’m missing, or is it just impossible to use them together ? Anyway, thanks for your amazing presets as usual!

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Hmmm…this would be a lot more fun if you stated the exact presets or at least the Preset packs that you tried it with that it didn’t work and screenshots or photos showing the results you’re getting.

I never got CRT-Beam-Simulator to look right, even by itself. I always get this weird horizontal humbar looking thing.

I don’t think it will work with Mega Bezel until @HyperspaceMadness adds support.

I do have evidence that it works with Sony Megatron Colour Video Monitor as @Azurfel includes some presets which use it in his preset pack.

I would like to see what it looks like when working. You say you got it to work with my CRT-Royale preset pack.

I just use the BFI that came with my display.

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No, I got it working with the regular Crt-royale preset, not yours. The one I tried was CyberLab__SNES-Slot_Mask_IV_OLED__ADV.slangp.

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I use bfi-simple in my presets, which works a bit differently, but the humbar is a side effect of CRT-Beam-Simulator’s “LCD Anti-Retention” setting.

*Do not turn that setting off on an LCD unless you fully understand the risks involved.

Using software BFI on LCDs without such mitigations can definitely cause temporary image retention, and it may be able to cause permanent image retention or other damage to the panel with frequent enough use.

OLEDs using software BFI without the mitigations seems fine based on my fairly extensive personal experience. (Which makes sense since that is effectively how an LG OLED display’s built-in BFI works anyway.) But ultimately i take no responsibility for what happens to any panel but my own.

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Source for that? AFAIK, it is not permanent.

@Tromzy You may want to try this (anti retention mitigations for ips panels is included), it can be prepended or appended . It would be nice to get some feedback too.

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Mark Rejhon seems to think that it could hypothetically cause permanent damage without the mitigations enabled if a certain amount of care isn’t taken per this post. (It does sound like it would take a lot, mind, but a lot isn’t the same as impossible.)

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Oh well… "It’s not permanent unless you run it 24/7 for months on end. "

This is what it states, but the link he provides does not support that anyway or I missed it; btw even if true, It seems making it permanent would be impossible in pratice.