Hmmm…it’s always nice to have some visual feedback to go along with the mental image.
This darkness might be a combination of personal preference, differences in monitor calibration as well as SDR brightness capability. If you look at the vast majority of my presets, they tend to prioritize the CRT Phosphor Mask, that approach trades brightness for mask integrity and definition.
If things look too dark, you can adjust either of the Gamma Settings.
As for the Yellowish look, I can’t really say much about it, except that you can probably tweak that by using a different colour space. I think I might have switched it to DCI-P3.
You can try switching the Phosphor Type and also adjusting the White Point.
They look how they were supposed to look on my display at the time I made them. Yours and other users mileage may vary due to subjective factors as well as display difference. Feel free to adjust your display or the shader parameters to suit your preferences and/hardware.
I also endorse the CRT-Hyllian Shader Preset Pack, which inspired the creation of my CRT-Royale Preset Pack. So you can also try that one out and see for even more variety.
It also has options for different a Mask Layout. A mismatch here can also cause things like you’ve been experiencing.
You can use any combination you like but I specifically made and tested my CRT-Royale Presets with my 3rd gen Blargg CRT Filter Presets. These are included with the CRT-Royale Preset Pack and also available separately in my CyberLab Blargg NTSC Video Filters Preset Pack.
That Blargg_SNES_Pseudo_PSX_Composite preset you’re using is one of my 1st gen Blargg NTSC Video Filter Presets.
One thing I tried to focus on when making my 3rd Gen Blargg Video Filter Presets was brightness/Gamma consistency so you might find that the later presets darken the image less than the older iterations.
Thanks, I appreciate it.
If all you wanted was one of my Mega Bezel Presets without the bezel, why didn’t you say so?
You can just turn off the Bezel and adjust the scaling to fill the height of the screen.
This has been asked a number of times and guidelines have been posted so you can search the thread to find out how to go about doing it.
Just start with the No_Reflections presets as you won’t be needing those to be calculated.
By the way, have tried my CyberLab Sony Megatron Death To Pixels Shader Preset Pack? It can be a lot brighter and has no bezel.