The simple reason for this my friend is that the mostly default presets that you use don’t push mask and scanline definition and strength to the limits like all of my presets do.
All of my original presets can be used at any resolution. 1080p Optimized Presets are fully compatible with 4K resolution. 4K Optimized Presets might look softer if run at 1080p (which is why I made 1080p Optimized presets in the first place). If you try to use either at 1440p or use the 1440p at 1080p or 4K resolution things may not look right because of the mask size and settings.
Lower resolutions may not be able to preserve some of the finer details I try to bring out in my presets (for example the RGB triads when you go close to the screen) and because they usually end up softer, I might compensate in different ways. Then some parameters work and look very differently at different resolutions like GDV noise.
The main reason “strange” things started happening recently with my presets at different resolutions was because of integrating them with @soqueroeu’s TV-Backgrounds and using independent curvature and bezel settings.
Things didn’t seem to work as straightforward as I expected using this combination of settings so I first asked questions perhaps not loudly and clearly enough but in the meantime used trial and error to get to where things are now.
In addition to that some combinations of settings produced a lot of moire which I had to find ways to deal with that preserved what was most important to me on the creative side of things.
With that said. I separated my presets into different folders for different resolutions for a reason. Users are free to experiment but for the presets to look as intended it is best they follow the guidelines and recommendations.
Nothing is wrong with discussing and trying to understand why someone has a particular thought process or methodology of doing something. I posted an album showing why I have done things the way I have at least in this most recent set of background integrated presets in a more appropriate part of the forum.
Remember just as you might spend hours, days and weeks trying to get the fine and final nuances done properly and as you have envisioned in your graphics it is probably a similar effort that I put into getting things to work and look right in my presets.
Another thing that I hope we can all appreciate is that these things are works in progress and time to work on them is limited so if things look or behave a certain way that may not seem 100% perfect especially when it’s something new or an overhaul, sometimes all that’s needed is some time.