Thanks for the support Duimon!
Yes, I am using a vertically rotated monitor, no problems here.
Unfortunately I have no skill with Illustrator. But as you saw, it’s a silly detail. Even so, I think I can survive this, hehehehe !!
In fact, I did not find the combination of settings that would make the scaling of the image match the limits of the base. Perhaps if you could reduce the lateral dimension of the cut it would definitely resolve, because we cannot control the size of the sides individually.
As you said, I can use the background as a standard overlay and get the perfect alignment manually, but the HSM filters have lighting and image options that I can’t find in any other pure shader. It is also more work to adjust the gap between the screens by the core options, in addition to enabling screen rotation by the Retroarch options.
To make matters worse, few shaders can manipulate scanlines vertically and the results are very bad.
I still believe that you will be able to solve everything!