I want to report that many system logos on bezel/monitor which previously visible are no longer visible for Standard presets.
This is just one example image I leave below and didn’t wan’t to post all images here since the issue persist with all other systems except handhelds.
Old release with bezel logo
New release without bezel logo
Could it be the reason because some shader layer stacking or values might have changed in the recent HSM Shader update that affected the entire bezel/monitor logos for systems?
PSP on the other hand have some aspect ratio issue with Standard preset that I was testing. I’m not sure if this is a general issue with everyone but worth to report I guess.
PSP-STD-LCD-Grid-Integer looks like this
and PSP-STD-Guest and HD Guest looks like this
Btw, I finally changed the way I was getting your stuff from github which was basically manual download everytime Now I setup github desktop to get only updated stuff with best experience with very less efford