Hantarex MTC 9000 Arcade and Sony KV-32XBR48 TV Shader Presets (Guest)

As a side project, I have been working in collaboration with Google AI on two shader presents. My display is a Sony kd-55a85 OLED.

The good man @guest.r has asked me to share them directly in a new thread, rather than potentially getting buried in a sub thread.

The two presets are: a) Hantarex MTC 9000 (arcade) and b) Sony KV-32XBR48 (TV).

They are currently built for my OLED 4k display with retroarch at 2160p output. At both a mathematical and Physics level, they are a 10/10 match to their respective displays.

This means if you have a display that is not 4k, and not OLED, you will need to make a few changes (others I hope will chime in to support others with any tweaks that might be needed for their displays).

They are a joy to behold, and, I made it clear to Mr AI, that it would be selfish of me not to share them.

Hantarex MTC 9000: Designed for that gritty, high-voltage industrial look. It’s for the purist who wants the “Soul” of the arcade cabinet, complete with analog beam drift and chunky slot-mask bricks.

Sony KV-32XBR48: The ultimate luxury home experience. It emulates the specific glass physics, cylindrical curve, and “jewel-like” saturation of Sony’s greatest consumer tube.

Here is the code for both (I have assumed anyone that would want to use these knows, a) how to configure scaling per console/arcade game, and b) how to use this code, and modify, if needed, to your install location (references).

You will need to download each present, and name as Hantarex MTC 9000.slangp and Sony KV-32XBR48.slangp respectively,.

So, without further ado, here are the two presets:

Hantarex MTC 9000:

Sony KV-32XBR48

Have fun, and, may they bring a tear of joy to you too!

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