Had some problems setting the 4x3 parameters to params file. I have fixed the problem and should be able to change the width of the bezel with the Tube Empty Thickness X Scale parameter now. The only problem now is to create all the preset files, with multiple overlays sharing the same setting it shouldn’t take to long.
The Frame Bezel – 4x3, Frame Bezel – Full and TV Bezel variations of lfan Sytem Overlays have been added to the repo. I only added the Frame Bezel – Full variation to the Arcade overlays.
I skipped some lfan System Overlay bezels somehow. I have added the fixes in the repo with the Frame Highlight.
I am playing with the idea of doing the Console Arcade on most of the Standard and Advanced Mega Bezel presets. The only variations I can think of left to do with them is for Wii and PSP.
I have added the Standard and Advanced preset idea to the Super Nintendo US Console Arcade to the repo.
Individual Variety Packs v1.9.5
To download the release updates follow the Github link at the top of this topic.
Everything
- Change
A. Directory remodeled
Duimon Graphics
- Add
A. Bally Astrocade
lfan Overlays
- Add
A. Frame Bezel – 4x3, Frame Bezel – 16x9, Frameless Bezel, Overlay Bezel, Standard Bezel and TV Bezel - Change
A. Thin Bezel to lfan Bezel
OrionsAngel Candy Cab
- Change
A. Bezel Opacity to 20
OrionsAngel Console Overlays
- Add
A. Night Variations
OrionsAngel Game Themed Bezels
- Add
A. Night Variations
OrionsAngel Realistic Arcade Overlay
- Add
A. Zoom Variation
Projector
- Add
Was looking for this. Had a pdc100 and a pdc200 preset. Wanted to give them different colors. Thanks to Duimon, thanks to you for prodiving me the answer. I went for the purple and pink versions
I made a tiny adjustment of the Thin Frame variation with Duimon Mega Bezel Graphics and fixed a directory problem with the Pocket Dream Console presets.
Duimon Smooth Bezel
I wanted to create another custom bezel for Duimon’s graphics. There are only a few changes but I think there is a general different look. I call it a smooth bezel since the noise level is so low that it looks that way.
HSM_GLOBAL_CORNER_RADIUS = "4.000000"
HSM_BZL_NOISE = "4.000000"
HSM_FRM_NOISE = "4.000000"
HSM_FRM_INNER_EDGE_THICKNESS = "130.000000"
HSM_FRM_OUTER_CORNER_RADIUS = "20.000000"
HSM_FRM_OUTER_EDGE_SHADING = "30.000000"
HSM_FRM_SHADOW_OPACITY = "50.000000"
*Everything is subject to change
I thought that it might be a good idea to add the Bezel TV and possibly Bezel Monitor to OrionsAngel’s Console Overlays.
For a little balance, the frame has a Y position adjustment. You can make the top distance the same as the sides.
Which one are you referring to? If you are referring to the Bezel TV, I based the Bezel on an actual Samsung TV and that is how the frame looks on it.
Just wanted to make sure you were aware of the parameter.
I am. With the preset, I actually set the parameter to -1.00 to move the frame down a little.
My current to do list is
- Duimon Smooth Bezel
- Bezel TV for OrionsAngel’s Console Overlays
- Standard and Advanced preset variations for Console Arcade
- Wii Console Arcade variations
I had to change a parameter with OrionsAngel’s Console Overlays because of the new Mega Bezel update. I have added the changes to the repo and removed the scanlines from the Smooth variations of OrionsAngel’s Console and Game Themed Bezels as well as lfan’s System Overlays.
Edit: I checked the Console Arcade presets and the DeviceLED layer needed scaleX to be changed. The changes have been added to the repo. I will be doing some more touchups for the speaker placement in the future.
With Duimon updating the MAME presets, I am going to have to update the MAME presets and add MAME Vertical and FB-Neo Vertical.
I was thinking of redesigning the Bezel Monitor and came up with the idea of instead do Bezel CRT Monitor. I will be adding this to the list, of course.
While working on the Smooth Bezel variations I thought that purple would be a good variation to JAKKS.
i didn´t even know these could be also emulated via RA xD