Apologies if this has already been covered in another thread, I’m having a hard time finding others with exact issue I’m running into.
What’s happening is, when I’m playing games with a composite or RF-mode shader preset (crt-royale-ntsc-composite.slangp, or crt-guest-advanced-ntsc.slangp on RF mode for instance) I will encounter a jitter of sorts that comes and goes. I’ve tried changing a handful of settings within the respective shaders to no avail. One thing I’ve noticed is this doesn’t occur when I run the aforementioned shaders in S-Video mode or greater, this seems to affect composite and RF exclusively.
Has anyone else run into this, and if so, is this expected? I don’t recall this being prominent back on my old consumer CRTs. It’s distracting when the screen image is largely static save for a jitter every couple seconds.
Examples demonstrating the intermittent behavior: https://drive.google.com/file/d/1f3VVHTQMTVk06pqEYOZF-9HPqjUcZAOK/view?usp=sharing https://drive.google.com/file/d/1f1wKoXkA1YqKo-uiiCDHCyC-vLWNdbdy/view?usp=sharing https://drive.google.com/file/d/1esubS8-kWtVjfTUFWYWlotNdZ7o0Ronc/view?usp=sharing
Side note, I’m really impressed by the work folks have done to preserve this aesthetic.
Edit: I wanted to add that this jitter persists even while the F1 menu is open in RetroArch, but not when a menu bar dropdown is opened.