Hi all, I am experiencing full crashes in RetroArch with koko-aio as well as Mega_Bezel (but not e.g. CRT-GEOM) since the 10 September Nightly Build. I am no programmer, but the commit on 10 September called “Downsize big char arrays in shader structs” made me test the builds of 9 September, still works, while 10 September and following crash. MacOS here. Any other platforms also affected? Many thanks for letting me know, need to file a bug report. Vulkan of course. Will also ask in Discord.
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x0000000184a6ce44
Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5 Terminating Process: exc handler [1159]