Here’s my take on a Virtual Boy preset based on closeup photos, and “technical details” of the real thing; to the best of my ability / knowledge. I also tweaked the ambilight feature to look good in a balanced way between bright vs dim scenes:
Refrences (resourcess and camera shots online are a mess):
I made a PR request if koko finds it suitable.
Here’s the preset, save it as VirtualBoy.slangp and copy it into “koko-aio/Presets_Handhelds-ng”.
VirtualBoy.slangp
#reference "../koko-aio-ng.slangp"
IN_GLOW_GAMMA = "2.20"
DO_CCORRECTION = "1.000000"
TEMPERATURE = "7200.000000"
RESSWITCH_SYNC_SPEED = "1.000000"
DO_IN_GLOW = "1.000000"
IN_GLOW_BIAS = "0.000000"
IN_GLOW_SPREAD = "1.500000"
IN_GLOW_SPREAD_SHARPNESS = "1.750000"
IN_GLOW_W = "-1.050000"
IN_GLOW_H = "-1.050000"
IN_GLOW_WARPSHARP_X = "0.400000"
TATE = "2.000000"
MIN_LINES_INTERLACED = "0.000000"
DO_PIXELGRID = "1.000000"
DO_PIXELGRID_H = "0.150000"
DO_PIXELGRID_W = "0.000000"
PIXELGRID_H_PRST = "2.000000"
PIXELGRID_Y_MASK = "0.000000"
DO_HALO = "1.0"
HALO_POWER = "0.500000"
HALO_SHARPNESS = "3.999999"
HALO_GAMMA_OUT = "1.150000"
HALO_VS_SCAN = "1.000000"
DO_BLOOM = "1.000000"
BLOOM_MIX = "0.360000"
BLOOM_SIZE = "1.000000"
BLOOM_GAMMA = "5.000000"
BLOOM_OVER_WHITE = "0.000000"
DO_CURVATURE = "1.0"
GEOM_WARP_X = "0.000000"
GEOM_WARP_Y = "0.000000"
GEOM_CORNER_SMOOTH = "800.000000"
DO_GLOBAL_SHZO = "1.000000"
GLOBAL_OFFX = "0.0"
GLOBAL_OFFY = "0.0"
GLOBAL_ZOOM = "0.829000"
DO_AMBILIGHT = "1.0"
AMBI_FALLOFF = "2.000000"
AMBI_POWER = "0.150000"
AMBI_SMP_INT_OFFSET = "0.100000"
AMBI_STRETCH = "1.000000"
AMBI_STRETCH_VERTICAL = "0.500000"
AMBI_GAMMA = "2.500000"
DO_VIGNETTE = "1.000000"
V_SIZE = "1.000000"
V_POWER = "1.00"
V_SHAPE = "1.000000"
UNIFORMITY = "1.000000"
DO_SPOT = "0.000000"
ASPECT_X = "12.0"
ASPECT_Y = "7.0"
DO_DYNZOOM = "0.0"










