Hi! Backdrops is the very good news, they work like a charm. So cool, many thanks!
The not so good news: Still having very difficult times with bg_under in vertical games (while horizontal games just work as well as any bg_over artwork works). But bg_under in vertical games produce very unforeseeable results (some work, some are distorted, some crash).
BG_IMAGE_WRAP_MODE to static 1 (my standard setting) seems to make things even worse.
I’m still trying to figure out a system in the problems, but besides that only vertical games with bg_under, I so far failed with a systemic approach…will look further into it and try to find some system.
One example, 1942, without the static setting:
Whereas 1942, with the static setting in order to avoid mirroring (tiny artwork above and below the bezel, no change when rotated):