I added it in the past in koko-aio, but then turned it to statically switchable only, by uncommenting a line, to cut some complexity from the shader, because I was sure that it could be easilly modified in the .slangp with wrap_mode parameter.
It turned out I was wrong, so the next thing i wanna try is to not specify any default wrap mode in the main preset and see if retroarch would pick the one from a descendant preset; that way no overriding “should” take place, but I’m not sure it would work.
Then I will think again to the possibility of re-add the lost functionality.