Hi there,
I think some of you may appreciate this.
Since I’m fairly satisfied with it and I think it is stable enough for me to not carry multiple updates in different codes, I’ve pushed a stripped down version of koko-aio containing just the minimum needed for ambient light code to work.
The shader zooms-out the image and paint ambient light around it, that’s it.
This should hopefully makes it easier to use it alongside other shaders; if you do that and plan to redistribuite your work, please adhere/respect GPLv3 and include a leading pragma label “koko-Ambi” before its parameters as you see in the screenhot.
For examples and documentation, please refer to the main shader