Well that’s annoying. Pastebin ate it.
RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git 2a13af5)
RetroArch [INFO] :: === Build =======================================
Capabilities: NEON VFPv3 VFPv4
Built: Apr 24 2017
RetroArch [INFO] :: Version: 1.5.0
RetroArch [INFO] :: Git: 2a13af5
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Loading default config.
RetroArch [INFO] :: Looking for config in: “/storage/.config/retroarch/retroarch.cfg”.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Redirecting save file to “/storage/savefiles/.srm”.
RetroArch [INFO] :: Redirecting savestate to “/storage/savestates/.state”.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz.
RetroArch [INFO] :: Found shader “/tmp/shaders/bilinear.glslp”
RetroArch [INFO] :: Found shader “/tmp/shaders/nearest.glslp”
RetroArch [INFO] :: Found shader “/tmp/shaders/stock.glsl”
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Starting threaded video driver …
RetroArch [INFO] :: [EGL]: EGL version: 1.4
RetroArch [INFO] :: [EGL]: Current context: 0x1.
RetroArch [INFO] :: Found GL context: videocore
RetroArch [INFO] :: Detecting screen resolution 1920x1080.
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
RetroArch [INFO] :: [GL]: Version: OpenGL ES 2.0.
RetroArch [INFO] :: GL: Using resolution 1920x1080
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: Querying EGL extension: KHR_image => exists
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
RetroArch [WARN] :: [udev]: Couldn’t open any keyboard, mouse or touchpad. Are permissions set correctly for /dev/input/event*?
RetroArch [INFO] :: [udev]: Plugged pad: Sony PLAYSTATION®3 Controller (1356:616) on port #0.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event0) supports force feedback.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event0) supports 16 force feedback effects.
RetroArch [INFO] :: Autodetect: 179 profiles found.
RetroArch [INFO] :: Found joypad driver: “udev”.
RetroArch [INFO] :: Autodetect: selected configuration: /tmp/joypads/udev/Sony-PlayStation3-DualShock3-Controller-USB.cfg
RetroArch [INFO] :: ALSA: Using signed 16-bit format.
RetroArch [INFO] :: ALSA: Period size: 384 frames
RetroArch [INFO] :: ALSA: Buffer size: 1536 frames
RetroArch [INFO] :: Found menu display driver: “menu_display_gl”.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: SRAM will not be saved.
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
RetroArch [INFO] :: Using content: /storage/roms/Sony Playstation/Ace Combat 2 (USA).cue.
RetroArch [INFO] :: arg #0: retroarch
RetroArch [INFO] :: arg #1: /storage/roms/Sony Playstation/Ace Combat 2 (USA).cue
RetroArch [INFO] :: arg #2: -s
RetroArch [INFO] :: arg #3: /storage/savefiles
RetroArch [INFO] :: arg #4: -S
RetroArch [INFO] :: arg #5: /storage/savestates
RetroArch [INFO] :: arg #6: -c
RetroArch [INFO] :: arg #7: /storage/.config/retroarch/retroarch.cfg
RetroArch [INFO] :: arg #8: -L
RetroArch [INFO] :: arg #9: /tmp/cores/pcsx_rearmed_libretro.so
RetroArch [INFO] :: Threaded video stats: Frames pushed: 1113, Frames dropped: 0.
RetroArch [INFO] :: Set config file to : /storage/.config/retroarch/retroarch.cfg
RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git 2a13af5)
RetroArch [INFO] :: Redirecting save file to “/storage/savefiles/Ace Combat 2 (USA).srm”.
RetroArch [INFO] :: Redirecting savestate to “/storage/savestates/Ace Combat 2 (USA).state”.
RetroArch [INFO] :: === Build =======================================
Capabilities: NEON VFPv3 VFPv4
Built: Apr 24 2017
RetroArch [INFO] :: Version: 1.5.0
RetroArch [INFO] :: Git: 2a13af5
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Loading dynamic libretro core from: “/tmp/cores/pcsx_rearmed_libretro.so”
RetroArch [INFO] :: [overrides] no core-specific overrides found at /storage/.config/retroarch/config/PCSX-ReARMed/PCSX-ReARMed.cfg.
RetroArch [INFO] :: [overrides] no game-specific overrides found at /storage/.config/retroarch/config/PCSX-ReARMed/Ace Combat 2 (USA).cfg.
RetroArch [INFO] :: Shaders: preset directory: /tmp/shaders/presets
RetroArch [INFO] :: Shaders: no game-specific preset found at /tmp/shaders/presets/PCSX-ReARMed/Ace Combat 2 (USA).cgp.
RetroArch [INFO] :: Shaders: no game-specific preset found at /tmp/shaders/presets/PCSX-ReARMed/Ace Combat 2 (USA).glslp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /tmp/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.cgp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /tmp/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.glslp.
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Remaps: remap directory: /storage/remappings
RetroArch [INFO] :: Remaps: no game-specific remap found at /storage/remappings/PCSX-ReARMed/Ace Combat 2 (USA).rmp.
RetroArch [INFO] :: Remaps: no core-specific remap found at /storage/remappings/PCSX-ReARMed/PCSX-ReARMed.rmp.
RetroArch [INFO] :: Redirecting save file to “/storage/savefiles/Ace Combat 2 (USA).srm”.
RetroArch [INFO] :: Redirecting savestate to “/storage/savestates/Ace Combat 2 (USA).state”.
Starting PCSX-ReARMed r15-676-ga9bb071
Running PCSX Version 1.9 (Apr 10 2017).
psxMap: warning: wanted to map @80000000, got 0x71df0000
Init new dynarec
testing if we can run recompiled code…
test passed.
warning: RAM is not directly mapped, performance will suffer
Mapped (RAM/scrp/ROM/LUTs/TC):
77000000/1f800000/1fc00000/08000000/6fca8000
RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: “/storage/system”.
found BIOS file: scph5501.bin
RetroArch [INFO] :: Environ GET_CAN_DUPE: true
RetroArch [INFO] :: Environ SET_DISK_CONTROL_INTERFACE.
RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_frameskip:
RetroArch [INFO] :: 0
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_region:
RetroArch [INFO] :: Auto
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad1type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad2type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad3type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad4type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad5type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad6type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad7type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pad8type:
RetroArch [INFO] :: default
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_multitap1:
RetroArch [INFO] :: auto
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_multitap2:
RetroArch [INFO] :: auto
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_vibration:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_neon_interlace_enable:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_neon_enhancement_enable:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_neon_enhancement_no_main:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_duping_enable:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_drc:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_spu_reverb:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_spu_interpolation:
RetroArch [INFO] :: simple
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_pe2_fix:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_inuyasha_fix:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pcsx_rearmed_show_bios_bootlogo:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 6.
RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
RetroArch [INFO] :: RetroPad, User 1, Button “B (bottom)” => “Cross”
RetroArch [INFO] :: RetroPad, User 1, Button “Y (left)” => “Square”
RetroArch [INFO] :: RetroPad, User 1, Button “Select” => “Select”
RetroArch [INFO] :: RetroPad, User 1, Button “Start” => “Start”
RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Up” => “D-Pad Up”
RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Down” => “D-Pad Down”
RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Left” => “D-Pad Left”
RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Right” => “D-Pad Right”
RetroArch [INFO] :: RetroPad, User 1, Button “A (right)” => “Circle”
RetroArch [INFO] :: RetroPad, User 1, Button “X (up)” => “Triangle”
RetroArch [INFO] :: RetroPad, User 1, Button “L” => “L1”
RetroArch [INFO] :: RetroPad, User 1, Button “R” => “R1”
RetroArch [INFO] :: RetroPad, User 1, Button “L2” => “L2”
RetroArch [INFO] :: RetroPad, User 1, Button “R2” => “R2”
RetroArch [INFO] :: RetroPad, User 1, Button “L3” => “L3”
RetroArch [INFO] :: RetroPad, User 1, Button “R3” => “R3”
RetroArch [INFO] :: RetroPad, User 2, Button “B (bottom)” => “Cross”
RetroArch [INFO] :: RetroPad, User 2, Button “Y (left)” => “Square”
RetroArch [INFO] :: RetroPad, User 2, Button “Select” => “Select”
RetroArch [INFO] :: RetroPad, User 2, Button “Start” => “Start”
RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Up” => “D-Pad Up”
RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Down” => “D-Pad Down”
RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Left” => “D-Pad Left”
RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Right” => “D-Pad Right”
RetroArch [INFO] :: RetroPad, User 2, Button “A (right)” => “Circle”
RetroArch [INFO] :: RetroPad, User 2, Button “X (up)” => “Triangle”
RetroArch [INFO] :: RetroPad, User 2, Button “L” => “L1”
RetroArch [INFO] :: RetroPad, User 2, Button “R” => “R1”
RetroArch [INFO] :: RetroPad, User 2, Button “L2” => “L2”
RetroArch [INFO] :: RetroPad, User 2, Button “R2” => “R2”
RetroArch [INFO] :: RetroPad, User 2, Button “L3” => “L3”
RetroArch [INFO] :: RetroPad, User 2, Button “R3” => “R3”
RetroArch [INFO] :: RetroPad, User 3, Button “B (bottom)” => “Cross”
RetroArch [INFO] :: RetroPad, User 3, Button “Y (left)” => “Square”
RetroArch [INFO] :: RetroPad, User 3, Button “Select” => “Select”
RetroArch [INFO] :: RetroPad, User 3, Button “Start” => “Start”
RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Up” => “D-Pad Up”
RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Down” => “D-Pad Down”
RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Left” => “D-Pad Left”
RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Right” => “D-Pad Right”
RetroArch [INFO] :: RetroPad, User 3, Button “A (right)” => “Circle”
RetroArch [INFO] :: RetroPad, User 3, Button “X (up)” => “Triangle”
RetroArch [INFO] :: RetroPad, User 3, Button “L” => “L1”
RetroArch [INFO] :: RetroPad, User 3, Button “R” => “R1”
RetroArch [INFO] :: RetroPad, User 3, Button “L2” => “L2”
RetroArch [INFO] :: RetroPad, User 3, Button “R2” => “R2”
RetroArch [INFO] :: RetroPad, User 3, Button “L3” => “L3”
RetroArch [INFO] :: RetroPad, User 3, Button “R3” => “R3”
RetroArch [INFO] :: RetroPad, User 4, Button “B (bottom)” => “Cross”
RetroArch [INFO] :: RetroPad, User 4, Button “Y (left)” => “Square”
RetroArch [INFO] :: RetroPad, User 4, Button “Select” => “Select”
RetroArch [INFO] :: RetroPad, User 4, Button “Start” => “Start”
RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Up” => “D-Pad Up”
RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Down” => “D-Pad Down”
RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Left” => “D-Pad Left”
RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Right” => “D-Pad Right”
RetroArch [INFO] :: RetroPad, User 4, Button “A (right)” => “Circle”
RetroArch [INFO] :: RetroPad, User 4, Button “X (up)” => “Triangle”
RetroArch [INFO] :: RetroPad, User 4, Button “L” => “L1”
RetroArch [INFO] :: RetroPad, User 4, Button “R” => “R1”
RetroArch [INFO] :: RetroPad, User 4, Button “L2” => “L2”
RetroArch [INFO] :: RetroPad, User 4, Button “R2” => “R2”
RetroArch [INFO] :: RetroPad, User 4, Button “L3” => “L3”
RetroArch [INFO] :: RetroPad, User 4, Button “R3” => “R3”
RetroArch [INFO] :: RetroPad, User 5, Button “B (bottom)” => “Cross”
RetroArch [INFO] :: RetroPad, User 5, Button “Y (left)” => “Square”
RetroArch [INFO] :: RetroPad, User 5, Button “Select” => “Select”
RetroArch [INFO] :: RetroPad, User 5, Button “Start” => “Start”
RetroArch [INFO] :: RetroPad, User 5, Button “D-Pad Up” => “D-Pad Up”
RetroArch [INFO] :: RetroPad, User 5, Button “D-Pad Down” => “D-Pad Down”
RetroArch [INFO] :: RetroPad, User 5, Button “D-Pad Left” => “D-Pad Left”
RetroArch [INFO] :: RetroPad, User 5, Button “D-Pad Right” => “D-Pad Right”
RetroArch [INFO] :: RetroPad, User 5, Button “A (right)” => “Circle”
RetroArch [INFO] :: RetroPad, User 5, Button “X (up)” => “Triangle”
RetroArch [INFO] :: RetroPad, User 5, Button “L” => “L1”
RetroArch [INFO] :: RetroPad, User 5, Button “R” => “R1”
RetroArch [INFO] :: RetroPad, User 5, Button “L2” => “L2”
RetroArch [INFO] :: RetroPad, User 5, Button “R2” => “R2”
RetroArch [INFO] :: RetroPad, User 5, Button “L3” => “L3”
RetroArch [INFO] :: RetroPad, User 5, Button “R3” => “R3”
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RGB565 supported, using it
plugin: plugins/builtin_gpu
plugin: plugins/builtin_spu
plugin: plugins/builtin_pad
plugin: plugins/builtin_pad
Plugins loaded.
Loaded CD Image: /storage/roms/Sony Playstation/Ace Combat 2 (USA).cue[+cue].
Track 01 (DATA) - Start 00:02:00, Length 54:52:22
selected sound output driver: libretro
CD-ROM Label: ACECOMBAT2
CD-ROM ID: SLUS00404
CD-ROM EXE Name: SLUS_004.04;1
ari64_reset
NI 6afb0061 bfc06ec8 (bfc06ec4)
NI f0004002 bfc06ed4 (bfc06ec4)
NI 754e0266 bfc06ed8 (bfc06ec4)
NI 7afc0066 bfc06eec (bfc06ec4)
NI 754e04ff bfc06ef4 (bfc06ec4)
Compile at bogus memory address: b001b108