Yeah like Duimon mentioned, for games like Ninja Warriors, Warrior Blade (Rastan 3) and Darius in my experience the single super wide screen is the nicest presentation.
For something like TX1 or BuggyBoy it could be interesting to separate the screens and add a perspective tilt on the side screens since in the original arcade machines they were tilted and acted kind of like windows in the car. But that’s a fair bit of work for one or 2 games.
I do wonder if some sort of perspective projection of a wide curved screen might look nice, although at that point you wouldn’t want it to look like a tube anymore.

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than i can help at least with something with my lack of coding skillz 
)