
Mega Bezel is updated to V1.6.4_2022-12-11
Changes:
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Guest Advanced updated to crt-guest-advanced-2022-11-28-release1
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Presets
- Reorganized Variation Presets (Base CRT Presets stay the same) including:
- Megatron
- Max Int Scale
- Smoothed presets
- Presets updated to reference .params files to avoid redundancy
- These Params files can be used in any of your presets to apply pre-defined effects
- Updated Smoothed presets, now there is the range of no smoothing to super smoothing
- Updated Vector Presets made for FBNeo High Res Mode
- Better mask display which is appropriate for color vector games
- Reorganized Variation Presets (Base CRT Presets stay the same) including:
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Fixed Glass Presets and brightness of Megatron in HDR
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Tube Effects default values have been adjusted
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Changed Sampling Multiplier now to use 100 by default, and 0 is no longer an option
- If you have any presets with the sampling multiplier set to 0 you will need to change them
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Fixed bug where Colored Gel was causing the tube to become transparent
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Signal Noise Added (Noise in signal before the CRT shader)
- Works independently of the retroarch viewport resolution
- Choose between resolution of noise matching the scanline resolution, core resolution or smoothed resolution
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Fixed Top/Bottom Cropping in NTSC presets which was doing incorrect sampling
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Resolution Debug
- Correct scale values are now shown when Viewport Zoom is used
- Integers with no decimal are now shown when screen is at an integer scale
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Deconvergence Scale Mode Added
- There are now a different deconvergence scaling modes
- SCREEN - Scales relative to screen height - Default
- OUTPUT - Scales relative to output height
- ABSOLUTE - Does not scale
- This means the deconvergence will look bigger if you are running at a lower resolution and vice versa
- MASK - Will scale by the factor of the mask’s current size
- There are now a different deconvergence scaling modes
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Fake Scanlines now applied before deconvergence so deconvergence will be applied above and below each scanline
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Mask Size Auto Threshold Added
- You can now see and set what the threshold is for the masks to increase size
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Black Level Control in Grade has better incremental adjustment
- This is now working well with the Post Brightness Affects Black Level
- Used in the Vector preset so the vector brightness can be increased without the rest of the screen brightening
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Note: Good trick for Scanlines on Black without destroying contrast
- Increase the black level in grade to bring black up to a bit gray and scanlines appearing on the black
- Reduce Gamma Out near the top of the full setting list to make the gray areas darker but keep scanlines
Go to the first post here for links to the package and install instructions. Please make sure to read the install & setup instructions
Glass is working in HDR again
Improved Resolution Debug
Old Fake Scanlines with Deconvergence

New Fake Scanlines with Deconvergence

Super Smooth with thick Scanlines
Old Deconvergence Scaling @ 1080p
Old Deconvergence Scaling @ 320p

New Deconvergence Default Scaling @1080p
New Deconvergence Default Scaling @320p

Some Scanlines on Black
Sampling Multiplier’s are 100 by default and no longer go to 0 (Ignore the 0:Auto… message)



















