I don’t see any Moire in this image, what resolution is your desktop running at? The image is 3840x2160, is your desktop running at a different resolution?
So then this is not coming from the shader, this is coming from some thing between the image and the processing of your computer and monitor.
My best guess with no info is that there is some downscaling/upscaling happening between your computer and monitor.
- What is your desktop resolution shown in windows display settings?
- How are you connected from your monitor to your computer?
- Direct HDMI cable?
- Display Port?
- Is it a monitor, or is it a TV?
- What video card do you have?
- Is it a Laptop?
Sorted it.
Talking to you gave me the idea to check Nvidia settings for the retroarch app. I turned off everything I thought might be an issue. Scaling, anti-aliasing etc. At least one of them mustn’t have been playing nice.
It’s back to normal and looking great again. Thanks for the help
EDIT - Spoke to soon. Dreamcast is still doing it. Strange.
1080 Snowboarding on N64 is fine though… that had been the worst offender.
Try the DREZ shaders for Dreamcast.
Does Mega Bezel work with the Android version of Retroarch?
I downloaded the GitHub package and copied it in the shaders_slang and shaders_glsl folders but RetroArch saw them as empty folders.
If you see empty folders you need to change your Retroarch video driver to Vulkan or Glcore, then restart retroarch
The only driver options for Android users is plain gl and vulkan. I been meaning to ask @hunterk for a while now if it was possible to get the glcore driver added into Android versions of RetroArch. I’m assuming Android should have opengl support in 2023, I know the Shield TV does and that’s from 2015.
glcore is indeed technically feasible, but someone would need to write the driver for it.
Man that would be awesome. I don’t want to be too much off topic in this thread so I’ll ask, where could I specifically ask this request at, in the development suggestions thread?
Got it, will do and thank you.
Thanks this helped!
I have Galaxy Fold 3 and it basics melts with anything that has reflections. It still looks awesome.
Well… at least the frames are good.
Honestly I think Vulkan adoption will just continue to increase.
True indeed. In my case I just want the glcore driver added in for Android RetroArch simply so I can use my presets on cores like Yaba Sanshiro even though that core hasn’t been updated since 2019.
I put up a request on github here:
Maybe someone will take up that request and add it in, we’ll see I guess.
Oh man, my heart is cryin out loud seeing those Commodore jewels so badly rendered.
Fix that, please!
Also, where’s that image, I used to be one of 10 people in the world to be so stupid to buy a CDTV, for the record
Heh totally, later I did succeed in putting 4 8 bit rgba images into one pass’s 32 bit output and unpack it successfully
This is from some of @TheNamec’s beautiful art, you can find his stuff here:
Another short poll!
What would you like to do with the intro animation?
- Keep the Intro as is
- Make the Intro shorter
- Make the intro just noise/static
- Turn off the Intro
0 voters