Here is a realistic arcade bezel for Qbert Cubes using the Mega Bezel Reflective Shader for Retroarch
Here is a realistic arcade bezel for Strikers 1945 using the Mega Bezel Reflective Shader for Retroarch
I really enjoyed the articles and videos. Really great compilation.
Here is a realistic arcade bezel for Pole Position using the Mega Bezel Reflective Shader for Retroarch
Hello, I congratulate you for the wonderful work you are doing. I have set in Retroarch some bezels for my 2560x1440p monitor. But if I use the 4K TV, the game image is no longer centered and hides behind the bezel. Is there any way to make it automatically fit when switching from one screen to another? Thank you very much
Here is a realistic arcade bezel for Mortal Kombat 2 using the Mega Bezel Reflective Shader for Retroarch
Looks nice, Orion… are your megabezel style shaders available in a different place than the overlay style ones?
You can check out the ones I did.
i think this is missing some graphics after looking up if this pack maybe has some new ones…i saw is has less ^^
You still have to download OrionsAngel’s Arcade Overlays and place them in the graphics folder with the other images.
his were the first overlays i had …and then i needed yours .i nearly forgot some presets i even added myself
I have most of my files here in this link, but not the newest bezels. Those will be added at some point.
https://www.mediafire.com/file/pguan07mkjav6h1/ArcadeBezelsOrionsAngelFullSet2022.zip/file
Thanks. So, you have overlay style and megabezel shader style both in this pack?
Ok, sorry for the confusion… I thought you had switched from overlays to shaders in your packs. Please ignore me.
Yeah, I mostly made static frames for my bezels. Well that is until @HyperspaceMadness suggested that I use his mega bezel shaders because they would be a good fit with my bezels and he was right.