Hey there!
Yeah, vertical smoothing can be a bit problematic, so you can use some shaders instead of the first stock shaders in the preset.
I’m getting decent results with blurs/sharpsmoother.slang combined with dithering/jinc deditherer. Otherwise can you cambine ‘pre-shaders’ with downsampling too.
To a degree, new (negative value) bloom and halation do some general smoothing, but you usually need more intense masks for a good look.