I think the real advantage is that the triads simply look more like triads using Mask 12 on an OLED TV. Besides the seemingly unavoidable extra black vertical line, what really kills the effect for me is the almost overlapping appearance between the rightmost blue subpixel stripe and the leftmost red subpixel stripe. It makes the blue subpixel appear a bit undernourished compared to the red and green ones.
The improved separation created by Mask 12 allows the Blue subpixel to finally flex its muscles.
I wish I could ping every single one of the possible thousands of users of CyberLab Mega Bezel Death To Pixels Shader Preset Pack. Lol
You should click the bell icon and subscribe to the thread because I usually update it quite often. However as the presets approach a level of maturity, I find that there’s less and less to be done.
Slot Mask using Mask 6 on an LG OLED E6P -
Horrible overlapping blue and red subpixels.
Slot Mask using Mask 12 on an LG OLED E6P -
Game changing! Major improvement!
Slot Mask using Mask 12 with Mask Layout 1 (BGR) on an LG OLED E6P -
Do we need it to be more accurate than this?
This explains why when using Mask 6 Size one using Trinitron mask settings the only time I could see anything resembling RGB was when I switched the layout to BGR. I also documented my findings of seeing that weird order of subpixel colours - Red, Blue, Green instead of the expected Blue, Green, Red.
Alignment seems spot on or at least much better than when using Mask Layout 0 (RGB).
Have we finally resolved what seemed to be one of the biggest disadvantages of using current OLED TVs for CRT Emulation?
Meanwhile…
This:
Became…
This: