In that particular case, using those particular Mask, Scanline and other Settings, I ended up using a value of 6 after conversion from Scanline Gamma Offset but you should use as much as you need for any particular case.
I used Mike Tyson Punch Out for much of that round of testing and I also made use of the Scanline Falloff setting.
What I’ve recently learned is that an easy way to reduce or prevent moire artifacts is to use Mask Type and Size settings that generate an appropriate TVL for the amount of available pixels available in the viewport.
So, that might mean increasing TVL from the current settings that are displaying the issue by using settings that produce finer Mask Details. This seems to work wonders and it’s what I use in my CyberLab FRS-Mini TV presets where I use 1080p Optimized Mask settings at 4K screen resolution because the effective resolution due to the smaller viewport would in fact be closer to 1080p than 4K.
Normally when using a higher TVL preset at a higher resolution and leaving all other settings equal, I’ve noticed a softening of the output. In my upcoming presets, I intend to address that using tweaked sharpness settings. So having multiple groups of presets has helped me because I didn’t have to make new presets in order to get the More to go away, I just had to tap into and repurpose another folder of presets which I already had available in a sort of modular approach. The same goes for my “Le’Sarsh” 4K_Optimized Presets. Believe it or not, they are identical to my 1440p Optimized presets.
They may not remain that way in the future though as I intend to further optimize them by increasing sharpness at some point.