I’ll see what I can do. Don’t really have much as much spare time on my hands as before, still trying to update and test my latest presets with the latest available guest advance and HSM Mega Bezel Reflection Shader changes and it’s been a trickle. I did set aside some time to test @soqueroeu’s latest V2.0 of his TV Backgrounds though and I liked them so much that I came up with a little preset based on what I’ve learned so far.
The testing of this new preset was going well enough, when I encountered some huge moire artifacts when certain backbone colours were on the screen. The effect seems to be more noticeable when viewing from a distance, at certain viewing distances I guess it disappears.
The first thing I tried was resetting scanline settings to default. This resulted in much lighter scanlines and reduced the effect of the moire but didn’t seem to completely eliminate it and of course it messed up the brightness and saturation balance of the preset.
This wasn’t as bad when Blargg’s RGB Filter was enabled but things no longer looked acceptable when it was turned off. I kinda stopped there for now.
With that said, some of the screenshots I posted above may have had Balrog’s RGB Filter enabled in my NES Emulator core options. My presets look even sharper with it turned off but it does add a nice bit of post processing flavour to the final image though.
It isn’t something I would recommend for Sega Genesis cores because it actually makes the blending of the waterfalls in Sonic The Hedgehog look worse since I already have MDAPT taking care of that in my Blending and Transparency presets.
These screenshots below were taken before and after I remembered I had left Blargg on and are properly labelled.
Someone shared a custom Blargg preset on these forums that’s supposed to improve things when using it. I’ll have to give it a try again soon now that I’m seeing how well it works (particularly the RGB Filter) with my latest presets.
Blargg NTSC OFF
Blargg NTSC OFF
Blargg NTSC RGB ON
Blargg NTSC RGB ON
Blargg NTSC RGB ON
Blargg NTSC OFF
Blargg NTSC OFF
Blargg NTSC RGB ON