So I noticed my first “hiccup” with the new “edge colors” setting. Had Trouble Shooter for the Mega Drive playing in attract mode then it showed this particular stage and I noticed something with the dithering, one layer of the dark blue sky looks slightly de-dithered.
Here’s a raw image first:
For reference, the area between the two red lines is the area I’m talking about.
This image is with the edges color setting on 10.00, the value I’m currently using on my presets:
If you look at that same blue area that layer of the sky the blended dithering looks slightly broken.
Here’s with the setting brought down to 5.00:
That area is starting to look more blended there.
And finally here’s with the edges color setting turned off:
That area is now completely blended again.
What throws me off about this whole thing is that every other dithered area in that image looks to be fully blended with the value at 10, both vertical line and checkerboard dithering except that one layer of the blue sky. Also out of all the other Mega Drive games I’ve been playing things seem to be good with various other games as well.
@guest.r is there a reason why that one layer of the sky is looking that way compared to everything else that looks fully blended? It’s almost barely noticeable but it’s something that caught me off guard. Maybe that’s what you meant by “use with care” lol. I need that setting maxed out no matter what, I’ve been trying to get a clean vivid composite image for a long time and this edge colors setting finally took me there.