You know what’s funny, this is what I’ve been doing in my CRT-Shader presets for years but just by going off the look and trying to balance things using whatever controls I had available. I always felt the slightly oversaturated presets looked and felt more CRT-like even though it felt like the value on the knobs might have looked too high.
My gut always told me that there was validity in the look.
As for the yellow desaturation aspect, I’ve been observing and using the floor in Vega/Balrog Stage in Street Fighter II Champion Edition, PC-Engine for a while now. I first choose a phosphor that gives me the type of Red and green that I’m looking for and many times the yellow and green in the floor might be looking pale and dull. I then crank up the saturation until I’m satisfied with how the yellow looks on the floor.
A purely artistic choice by me but in the end it’s doing almost the same thing we’re now looking to do in terms of simulation. What do you think happened to the rest of the colours after the yellow balancing?
The answer, they still looked damn good!
Unfortunately after this the results of my saturation test with the yellow spotlight in the Gate of Thunder title selection screen might be broken but games still look great. So sometimes I prefer either way but I think with my current Epic Turbo-Duo shader preset the yellow in Vega/Balrog stage’s floor is spot on while the yellow in the spotlight over Bonk’s head shows a slightly lighter and smoothly transitioned brighter shade in the center.
…and that my friends is why I’m still using an old CRT-Guest-Advanced-NTSC build from 2024 and yes, I’ve tested the new stuff as well but it feels like reinventing the wheel to get to the point where I’m already at with some presets.
Now this is no criticism of development work or to say that I don’t appreciate everything @guest.r and the community are doing but it just shows how when you give a determined person some tools, they can take them and use them in ways that the creator probably never imagined possible to create and achieve something unique and amazing.
So now we’re doing something correctly that I might have hacked and clawed my way around to get to.
I’m happy for the accuracy though because I’m mixing flawed memory with what I think looks best to me at this point which I think is fine.