Ordinary Glow is mostly manifested on very dark background, with a wider spread compared with bloom.
Bloom passes contribute their effect to Bloom, Halation and Mask Bloom. These are mask mitigation techniques, for example set mask strengths to full and then add one of those effects or more of themā¦
Magic Glow is exclusive with ordinary Glow, it falls back to Glow shader passes (number of TAPS, sigma), it can be used similar to ordinary Glow, contrast enhancer or a mask mitigation technique, depends, what you have in mind. You can also add haloing effects to pixels, make the image bloomyā¦
Default parameter setup of Magic Glow is contrast enhancement, just saying.
Quite a while ago i tried some different mask effects on the same image and it didnāt feel appealing. One of the viable ways to use different mask āsetupsā on an image is that masks comply with curvature (currently they donāt), but this is more or less a 4k thingie and lower TVL bound.