Hey @guest.r, @anikom15, I just modified my Turbo Duo preset to Float Framebuffer for all passes and I can’t really say that I noticed a huge difference without an A-B comparison but it just looks and feels perfect. It’s definitely not pixelly for me.
I’m also able to use merge fields or leave it on Auto without seeing the same interlacey artifacts I had mentioned before. This could have something to do with the added precision of the float frame buffer for all passes.
I use the Grain shader from the img mod shader but I’m sure I set it to zero in my last tests when I was getting the anomaly. The easy test is to just use my older preset before the float framebuffer mod but that might have to wait until I get a chance plus I like moving forward.
The overall text and image presentation seems improved. Even the “m” looks better. Again some of this could be placebo. Pics will follow at a later time.
@nesguy, you should try this with you presets and see if you can see a difference.
Another thing I noticed was the accurate looking CRT like interlacing flicker when I was trying to take my photos. I’ve previously had BFI on on my TV and didn’t really notice anything like that but it’s awesome!
I did enable the new RF Noise feature, which is going to completely replace my use of the img mod grain shader. Just have to figure out or get some help to cull it from the pipeline without breaking anything.
I have been experimenting with D3D11, Waitable Swapchain and Max Frame Latency 1 though. @HunterK, is there an equivalent Hard GPU Sync feature available on Vulkan?
Anyway thanks again! Everything seems to be working and working well. You mentioned trying to improve certain things like Resolution scaling, well I don’t know how much better they can get than this.
Again thank you and thanks to everyone else who contributes and shares their time, knowledge and expertise towards making these things better.
All of these photos were taken at ISO 100. Some at Speed 1/60 and others at 1/30.