Hi @guest.r! First of all, I’d like to thank you for the excellent shader, I’ve been using it for many years and it’s my favorite.
I have a question regarding the Raster Bloom effect.
I’m trying to make the bloom more apparent for full screen flashing effects, like lightning in some RPGs or when shooting/getting shot in lightgun games like Time Crisis, while keeping it relatively stable for normal gameplay.
Ideally, I would like a high “Raster Bloom %” and a low “Raster Bloom Effect Smoothing” to make the bloom more dramatic and responsive, but increasing the “Raster Bloom %” makes the screen move too much during normal gameplay and trying to remediate this by increasing the “Raster Bloom Effect Smoothing” makes the bloom unresponsive for full screen effects.
Is there a way to adjust the Raster Bloom sensitivity/bias towards higher average picture brightness levels? Could this be an option?
Thanks!