I’ve tried this new feature but it does nothing to eliminate de halos that show up when raising Gamma Correct or Bright Boost Dark Pixels. I’ve also checked the code, but it’s stuff I don’t understand.
Regardless, I’m happy with the preset I’ve arrived at on my last post. It has minimal ringing.
Anyway, thank you for the new release!
Really looking forward for the stable release and documentation!
Actually, that convenience is now built into RetroArch as well (not sure what version, but it was not too long ago). Just make sure “Simple Presets” is enabled in the menu where you go to save shader presets.
The newly saved preset will reference the current preset you’ve loaded, with just the changed parameters, as per your example. It’s very handy!
EDIT: Sorry, I misinterpreted. I get what you mean now. My bad!
Wait, is that possible? I thought blending occurs because the NTSC signal has not enough horizontal color resolution to transmit that information. How can the TV reconstruct that information if it is not being transmitted?
If we look at NTSC-Adaptive, which I’ve been told is mathematically correct to the spec, it always blends, for example, the Sonic waterfalls.
Is my understanding of the NTSC signal wrong?