Currently it’s not implemented, but there are some mechanisms in the shader which prevent brightness anomalies when removing scanlines with scanline parameters.
The only version with a fully capable vertical filter is the HD one and i can recommend it if you want to try some games without scanlines. Filtering using ‘laced’ mode can be tweaked separatelly for horizontal and vertical direction.
Ofc. these filtering options can’t smooth the image out like xBR, but it can be added instead of one of the stock shader.
Edit: maybe glow should be removed too in some situations, otherwise the image can look a bit smeared.
Edit2: i’ve implemented a no-scanline mode, it’s quite simple and fast:
Vertical sharpness can be controlled with scanline shape parameters…will probably make a new release version.