Wow! Super nice job on the slotmask artifact mitigation!!!
Mega Man never looked better! Pew Pew Pew!!!
Wow! Super nice job on the slotmask artifact mitigation!!!
Mega Man never looked better! Pew Pew Pew!!!
Shadow mask looks so gritty I love how it looks right after slot mask, after I put out my next pack I need to start getting some shadow mask presets going, thanks for giving me more motivation.
Hi Guest, your shader is a gold mine and your upgrades are shiny gold bars. I copied one of your presets that you shared more than 20 days ago, created with your settings on your creature, and the result obtained, taking nothing away from the other works viewed which are all fantastic, is wonderful. It made me rethink that thereβs no need for any interpolation filters when youβre able to get your hands on your creature. Look here, it seems to have a real screen in front of you:
All this thanks to you, heartfelt thanks from us. While waiting for your updates to be integrated into the Mega Bezels to use them in that area, I kindly wanted to ask you if you have any other 1080p presets you can share with us, even better now with these new updates. The creature is yours, and no one knows how to handle it better. Itβs as you see the results are crazy, I feel like Iβm really back in the 90s. Thank you so much.PS : These settings are also very good with 3D (tested with PlayStation via swanstation core without graphics changes). It also did a great job with hybrid and problematic games, like Marvel Vs Capcom 2, again without core changes. Unfortunately I didnβt get to share any snapshots of it since I tested it on my brother-in-lawβs computer. Good job.
#reference βshaders_slang/crt/crt-guest-advanced.slangpβ CS = β2.000000β TNTC = β1.000000β WP = β-65.000000β wp_saturation = β1.200000β GAMMA_INPUT = β3.200000β m_glow = β1.000000β SIZEH = β12.000000β SIGMA_H = β3.499999β SIZEV = β12.000000β SIGMA_V = β3.499999β SIGMA_VB = β0.750000β glow = β0.600000β bloom = β0.700000β bloom_dist = β2.000000β halation = β-0.250000β gamma_c = β1.250000β brightboost = β1.400001β brightboost1 = β1.000000β gsl = β-1.000000β scanline1 = β5.500000β scanline2 = β7.000000β beam_min = β1.100000β beam_max = β0.950000β beam_size = β0.750000β vertmask = β-0.600000β scans = β1.150000β scan_falloff = β0.650000β spike = β1.400000β h_sharp = β3.500001β s_sharp = β0.700000β sth = β0.300000β warpX = β0.040000β warpY = β0.050000β csize = β0.115000β bsize1 = β0.300000β shadowMask = β9.000000β maskstr = β1.000000β mask_gamma = β2.399999β slotmask = β0.800000β slotmask1 = β1.000000β slotwidth = β3.000000β double_slot = β2.000000β mclip = β0.350000β gamma_out = β3.049999β decons = β0.800000β post_br = β0.950000β
Finally, for those interested these are the Guest settings for your Guest-Advance. I saw that HyperspaceMadness has just released an upgrade of its package with your latest updates. Great
#reference "shaders_slang/crt/crt-guest-advanced.slangp"
CS = "2.000000"
TNTC = "1.000000"
WP = "-65.000000"
wp_saturation = "1.200000"
GAMMA_INPUT = "3.200000"
m_glow = "1.000000"
SIZEH = "12.000000"
SIGMA_H = "3.499999"
SIZEV = "12.000000"
SIGMA_V = "3.499999"
SIGMA_VB = "0.750000"
glow = "0.600000"
bloom = "0.700000"
bloom_dist = "2.000000"
halation = "-0.250000"
gamma_c = "1.250000"
brightboost = "1.400001"
brightboost1 = "1.000000"
gsl = "-1.000000"
scanline1 = "5.500000"
scanline2 = "7.000000"
beam_min = "1.100000"
beam_max = "0.950000"
beam_size = "0.750000"
vertmask = "-0.600000"
scans = "1.150000"
scan_falloff = "0.650000"
spike = "1.400000"
h_sharp = "3.500001"
s_sharp = "0.700000"
sth = "0.300000"
warpX = "0.040000"
warpY = "0.050000"
csize = "0.115000"
bsize1 = "0.300000"
shadowMask = "9.000000"
maskstr = "1.000000"
mask_gamma = "2.399999"
slotmask = "0.800000"
slotmask1 = "1.000000"
slotwidth = "3.000000"
double_slot = "2.000000"
mclip = "0.350000"
gamma_out = "3.049999"
decons = "0.800000"
post_br = "0.950000"
Thanks Cyber, I never miss an opportunity to show my noob, damn it. I couldnβt format the code correctly. Very kind.
Itβs ok, we were all there at some point. I just didnβt know whatβs the proper name for the less than sign, foward slash, greater than sign and didnβt want to sound like a noob while helping you. Lol
Hi guys, I wanted to share with you the photos of a real CRT, and I wanted to share with you the consideration that the Guest Advance if well configured can be even better in terms of image quality. Unbelievable but true, here is the link:
Guest you are a hero, the hero of RetroGaming.
Thank you always for what you do.
For me RetroArch didnβt recognize the special left and right quotation marks. I had to replace both of them with single quotation marks to load. Tl;dr U+201C and U+201D were not recognized but U+0022 was when loading the slangp file.
In addition, I saved the file as UTF-8 and that didnβt change anything.
Good spot. This is something Iβm aware of but wasnβt looking for. You should only use straight quotes not fancy quotes but sometimes the quotation marks get converted automatically.
Hi yuzquailo, I copied the entire code that Guest shared 22 days ago (it had as an example an image of βGhouls 'N Ghostβ arcade version) and I copied it to a new file using the smartphone program "Code Editor ". Naturally I renamed it with β.slangpβ extension and added the first step #reference βshaders_slang/crt/crt-guest-advanced.slangpβ inside the code, first line. I placed the file in RetroArchβs βshadersβ folder and updated the default shaders package with online functionality before testing it. I hope it helps you.
Hi, what exactly is the problem? What program do you use to edit β.slangpβ files? Also you didnβt leave any spaces between the lines when you copied the code, did you? Have you updated the base shaders?
no actuallyu maybe iβm a little but lost how to apply this settings.
However, just to share the information, in another thread Hyperspace Madness advised me to use the PC program βVS Codeβ to edit β.slangpβ files.
i just use notepadβ¦ to copyβ¦ but i have blackscreenβ¦ i donβt know why.
But basic crt-guest-advance works for you? Have you updated to the latest versions? Itβs strange, think that these pre-settings even work for me on my smartphone
In addition to this, I donβt know how to help you, perhaps you need the intervention of a much more experienced user than me. I am sorry.
yes the guest shader worksβ¦i donβt know why i have blackscreenβ¦ i use the 2023-02-25 versionβ¦