Will try that one again sometime, probably when I’m ready to start emulating DOS Games.
Those Computer Monitor Presets were created before the Mask Offset was added and at the time I wanted all of my presets to have visible RGB “phosphor” triads when viewed from up close to the screen.
I like they way they look when I use them in the way that I use them (including the 1080p Optimized version that you spoke about), which is from a few feet away from a 40" screen, even with the mask being as coarse as it is when viewed up close or zoomed in.