There are several ways you can accomplish this:
Firstly, only use presets with the words "…for Blargg…" in the name with a corresponding Blargg Video Filter. Likewise if you see "…for Higan…" or "…BSNES Blur Emulation…" in a preset, that means you need to turn on those features in the Core Options of those emulators.
Secondly, use softer presets. For example,
CyberLab__RGB-Smooth__PVM-Edition__ADV.slangp
CyberLab__Slot_Mask_II-Soft__ADV.slangp
CyberLab__Slot_Mask_IV_OLED-Soft__ADV.slangp
CyberLab__Ultimate_Virtual_Slot_Mask_CRT-1P2RTA__ADV.slangp
CyberLab__Ultimate_Virtual_Slot_Mask_IV_OLED_CRT-1P2RTA__ADV.slangp
CyberLab__SNES__ADV.slangp
CyberLab__Wii_Slot_Mask__ADV.slangp
CyberLab__Wii_Slot_Mask_IV_OLED__ADV.slangp
CyberLab__Turbo_Duo__ADV.slangp
Alternatively you can also try:
Decreasing the following Shader Parameter values:
[FAST SHARPEN]
Sharpen Strength
[FILTERING OPTIONS]:
Horizontal Sharpness
Subtractive Sharpness
[---TV PROCESS GTU---]:
Signal Resolution Y
…and/or increasing the following:
[BLOOM & HALATION]:
Halation Strength
You can also send me an example screenshot of what preset/core/game you’re trying to use that you find looks too harsh/sharp. Perhaps you may not be using it as I have intended or in concert with the corresponding Blargg Filter. I don’t mind seeing what you’re trying to describe and having a conversation in order to see if we can achieve what you are looking for.
Lastly, you can check out my new Console Specific Presets with “Composite” right after the name of the Console. Be sure to use them with Blargg or Blur if the names indicate that you should.
Ironically, they were all updated today to be slightly less harsh/sharp (or to put it another way to have slightly improved blending of edges and colours).