Thanks for the reply.
I am definitely the type to dabble in most different systems, and my preference is to set it at one preset, as if I was using the same TV for various systems, and leave it there. I understand and definitely appreciate that some of the presets are tweaked for other systems, that’s just my preference. Mostly I have been using the composite pure 1440P preset for pretty much everything.
There are some exceptions, for example I like using the computer monitor smooth preset for both arcade games on FB Neo, as well as Dreamcast games on Flycast.
The presets that specifically got my attention that I seemingly can’t use on 1440p were the slot mask presets, most of my actual CRTs over the years that I’ve used were slot masks of one form or another, so that looks very familiar to me. That was the most obvious preset group that seemed to be present in 1080P as well as 4K but missing from 1440P.
However, don’t take this to mean that I am demanding they be developed for 1440P, especially given all your hard work on what are certainly much more common resolutions, I just wanted to make sure I wasn’t missing an easy way to do it.
A couple of questions though if you don’t mind:
If you look at my MBZ_3_STANDARD_FULL_REFLECTIONS folder, you’ll see that I recently updated my @Soqueroeu-TV Backgrounds CyberLab Special Sections Presets with 1440p as well as 1080p Optimized presets.
I was not aware of the section, I recently updated both the mega bezels shaders (or at least I think I did) by doing an update slang shaders command from within retroarch. I also downloaded your very recent update of the presets and install that today as well. However, when I attempted to select any of the presets in this folder that I quoted you above, it says that retroarch had an error and cannot apply those presents. I may be dense here, but is there another piece of the puzzle I’m missing to try those out?
Don’t forget that you can use my shader presets with my custom CyberLab Blargg NTSC Video Filter presets as well as the core supplied Blargg NTSC Video Filters.
Definitely going to try this. I think that after some adjustment (disabling the video intro, as well as changing the slot mast mask type slightly) on the composite pure setting, the NSTC filter could put it over the edge to be the one that I stick with and use for most systems. In order to use your custom video filter presets, do they need to be downloaded and installed in the retroarch folders the same way as the general presets? And is the proper way to apply the shader as a preset for the system or globally first, and then change the filter settings? I’ve never dabbled with video filters before, so that specific step would be new to me.
Finally, just as a general curiosity, would you say that your presets are designed to be used without any sort of curvature adjustment or setting? I constantly go back-and-forth on which I think looks better, curvature feels like I’m playing the original system and CRT, but I do appreciate the pure linearity/geometry of playing without any adjustment as if on a flat screen.
Any recommendations as to what settings to change in order to get the best overall curvature setting if so? Last time I went into the shader settings I recall that there were a bunch of curvature options such as 2D, 3D, and several other settings that I wasn’t sure about the differences between.
As always, thanks so much for your hard work.