As far as I remember I gave up on it after many days of testing. If memory serves me right NTSC artifact was barely visible in 2D games on Swanstation core. On Beetle PSX however I didn’t notice it at all. Same as in 3D games in both cases.
After your recommendations I started to play more with shaders that support “ntsc artifacts”. You can actually get some really cool effects with it.






























I don’t want to start a war here, to each his own. We just couldn’t afford good tvs bigger than 17", couple that with an RF or s-video connection at best and you simply had a whole different experience.



If e.g. contrast is set too high on a TV, or if it’s out of focus you can basically have “mask-only” look. It’s also just natural on very small sets.







