Perfectly understood and fully agreed. And I only changed these settings to look like my sony kvm tv crt…
I didn’t really choose the settings of my preset…it’s the consequence that did it…trying to get closer and copy my TV. These are the settings that bring me closer to my reference sony crt… I can make a lot of other settings and presets, but I’m looking for what looks like a real crt… I don’t know if I’ve been understood here.
I can add bloom, haliation and many other things. Adjust the scanline, the beam, etc… But I tried these settings, but it’s not what I see on my crt tv. So I leave it at zero, then after the gamma etc…
Crt joe I zoom in on your royal crt preset, I look at the alladin comma, to see the pixel placement. And I can see a difference. The number of vertical pixels. YoU
Me
And on my crt it happens that the phosphors exceed with the contrast, it is what makes the image soft, because the pixels mix etc…
I’m not saying that my tweak is perfect and that this is how the games should be displayed.
Just interesting to zoom in…and compare.
To have the same thing as you I should maybe lower the
Beam width… 30 or 40
Look what’s going on where I posted the 2 screens of street of rage, bare knuckle…
I am at beam width = 30 to 60… I took two screenshots with distant values to see the effect…
It softens the mask and it stretches vertically the phosphor box…
Going from 2 pixel high to 3 should be possible.
Just go back and compare my 2 screens where I say it can soften the image…
The windows in street of rage are almost 3 pixels with the value 70
The value has 30 for beam width 2 pixel vertical.
And there is also the beam max value…