Please show off what crt shaders can do!

Testing the new Magic Glow :astonished:

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I like it. Will you make a preset when you tuned it?

Yes sorry,it’s done and uploaded. It superseded slotmask taller.

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Just messing around doing a little playing since I’m usually tinkering with shader settings more than actually playing and enjoying a nice gaming session. I remember playing this Super Famicom/Satellaview game months ago but recently found out it just got fan translated under the name Shockman Zero:

It looks like Mega Man 7 and it’s like a hybrid of your typical side scrolling beat em up that allows you to pull off Street Fighter-like moves. On top of that it’s 2 players. Another cool game that never made it out of Japan.

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Great series.

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“ntsc-mini” GLSL with mode “4” on (apple2/CGA artifacts)

raw

composite

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Rolling scanlines (–rolling_scan) in[SCANLINE OPTIONS], has been removed :frowning_face:

I always skipped this one so I’m gonna play the saturn version now

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Improved halation+ with fine bloom sampling…

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What settings did you use for this shot?

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Everything is so well balanced.

Such well made presets really make me want to play the games they’re applied to… which remembers me I never tried Fire and ice!

Copperlist suggests that is the Amiga version, right?

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seems to be the Amiga CD32 version that has better gfx

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Thanks! :smiley: This is true indeed, I finished Turrican 3 while testing some related stuff. :grin: Yes, it’s an Amiga version, from the eab ftp.

I’m not sure about it (if AGA or not), but definitely Amiga.

Standard version, latest release. Here are the parameters:

wp_saturation = "1.100000"
m_glow = "2.000000"
m_glow_mask = "0.250000"
FINE_GLOW = "3.000000"
FINE_BLOOM = "3.000000"
glow = "0.150000"
halation = "0.900000"
hmask1 = "0.350000"
gamma_c = "1.350000"
clips = "0.350000"
scanline1 = "2.000000"
scanline2 = "14.000000"
scans = "1.200000"
h_sharp = "4.200001"
s_sharp = "1.200000"
shadowMask = "10.000000"
maskstr = "1.000000"
mcut = "0.800000"
maskboost = "1.400000"
mask_gamma = "1.850000"
slotmask = "1.000000"
slotmask1 = "1.000000"
mclip = "0.250000"

Alternate version:

wp_saturation = "1.100000"
m_glow = "2.000000"
m_glow_cutoff = "0.100000"
m_glow_low = "2.999998"
m_glow_mask = "0.300000"
FINE_GLOW = "3.000000"
SIZEH = "7.000000"
SIGMA_H = "1.600000"
SIGMA_V = "1.500000"
FINE_BLOOM = "5.000000"
SIZEHB = "5.000000"
SIGMA_HB = "1.349999"
SIZEVB = "5.000000"
SIGMA_VB = "1.199999"
glow = "0.230000"
halation = "0.700000"
hmask1 = "0.150000"
gamma_c = "1.200000"
clips = "0.350000"
scanline1 = "4.000000"
scanline2 = "10.000000"
scans = "1.200000"
h_sharp = "4.200001"
s_sharp = "1.200000"
shadowMask = "10.000000"
maskstr = "1.000000"
maskboost = "1.200000"
mask_gamma = "1.750000"
slotmask = "1.000000"
slotmask1 = "1.000000"
mclip = "0.250000"

Edit: i think it can be done somewhat nicer, but requires code update.

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Go for it. I just tried them out, forgot you’re a 1440p user so I changed the crt mask from 10.00 to 6 for the 1080p experience and they look amazing. If you can make it look even better I say go for it man

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I’m indeed trying some changes in the code. The wide halation+ version can look interesting:

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