@sonkun just wondering, what NTSC resolution scaling did you set? Always good to know others opinion. Thanks.
I just defaulted it to 1.00. Going higher than that begins to break the blending.
Ok. Thing is although blending looks good, the image looks blurry, but if you set it up to 1.65, looks more like a Scart RGB and blurry goes off. That’s why. I tried to copy my CRT. Here are some more examples…
As you can see, even in the thumbnail of the photo you can see the crisp of the image popping out, and the image doesn’t look blurry and flat.
Got it. I didn’t know at first you were replicating a scart signal.
Yes, sorry about that. The thing is, if I’m using Guest’s advanced NTSC is because colours and image look more similar to my CRT. Also I will make the 4K version, and I suppose it will look more realistic. When I can I will start with it. Now for the moment I’m having a rest
Quero informar que você já tem uma atualização para os shaders 1080p para baixar, caso ainda esteja interessado. Espero que você goste. Oposições são sempre bem-vindas.
Hi @RetroGames4K - congrats on your work on 1080p - knowing that you are inspired by a real CRT TV that you own is very fascinating - thanks for your work and sharing
Thank you very much, I’m really glad and grateful that you like them. Now I can make a new preset with my New Philips VHS combo .
For arcade and Neo Geo I recommend MAME 2010 core, for mega drive use Picodrive, for Snes use Snes9X. At least for me it looks better on those.
Why Mame 2010?
I used MAME 2010 + MAME 2003 plus but i switched to FBNeo lately, mainly because of preemptive frames/ Run-Ahead.
Set it to 3 and it seems to work reliably across all of the games i tried, the latency is so reduced that playing is really a joy now.
Amiga’ s OCS/ECS chipsets had 4bit per channel so even 12bit (RGB444) is enough, but on the other side AGA have 24bit output, so it really needs RGB888, or you may get inaccurate colors and/or banding expecially on big copperlists.
At least for my shader settings, other emus like FBNeo, it looks if it had more resolution and it doesn’t look right to me, the same happens with mega drive Genesis plus GX and picodrive, with Snes happens the same, snes9x looks better than BSNES also ok a real CRT looks blurrier. About amiga I confused that with my real CRT settings. So ignore that
It has to be something in the core options, because when I switched to FBNeo I didn’t noticed any change in the picture.
You may try to reset them…
…edit: Can’t find any related option in FBNeo core
I do notice, it looks a bit blurrier, I thing it has to have something different from mame 2010, also MAME current has more resolution, some games I can’t perform natively on a CRT screen, but with mame 2010 I can, I don’t know why, but it’s like 480i, and I can’t change that. Some emus have different resolution or something, it doesn’t look the same on a CRT screen, some looks sharper and stronger, and others weaker and slightly blurrier.
Fneo looks slightly blurrier to me in the snapshots, and also that affects the shader too, at least I can notice it. Mame 2010 looks a bit sharper, that’s why I use it.
I’m working on a new 1080p settings, based on my new philips CRT combo VHS.
Hi @RetroGames4k - I wanted to compliment you further on your work: the series “The King Of Fighters” has always been a difficult beast to emulate in terms of shaders, because it has a particular graphic style and without using presets with upscalers like ScaleFX it all seemed so ineffective and unpleasant given its very particular and sometimes chaotic pixel art. With your work it’s a whole other thing, it all seems so homogeneous and beautiful to see, as well as strongly reminding me of the arcade cabinet I played a lot with. I can’t wait to see your future work with the new TV and I kindly ask you, if it’s possible, to update and always take into consideration your 1080 Presets because in the Retrogaming panorama they are a heritage. Thanks for your work!