RetroGames4K's Mega Bezel screen pics, gameplays & custom settings

I appreciate that suggestion, but that’s what I’m trying not to do by getting some recommendations. I tend to go down the rabbit hole with this stuff and I have too many projects going on. :shushing_face: :grinning:

edit RG4K, I picked up your last pack and I’m looking forward to breaking into it and trying it out.

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With complementary gamma I just reverted to default gamma in and out, because after last Guest’s update my settings looked brighter, also had to made changes in colour and brightness a bit.

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Updated to Guest’s advanced NTSC Version (2025-01-23-r1)

  • Reverted to default gamma in and out, because with the new complementary gamma,last settings became brighter, I will improve it in a near future.
  • Reverted to default colour and brightness.
  • Lowered vignette strength from 0.25 to 0.10
  • Raised gamma correct from 0.65 to 0.75
  • Tweaked Phase 2 & 3 colour edges a bit.
  • Raised Mask bloom and changed boost bright and dark pixels options to default.

Remember to turn screen notifications off on retroarch, as it tends to bright the image or it looks blurry.

Enjoy!

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I love how it looks :grin:, screenshots makes the mask weaker than it really looks, playing looks stronger and sharper. I will update my settings later during the day, I really love this last @guest.r update :smiley:.

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These presets look awesome. Are there any optimized for 1440p?

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Hi, I’m glad you like it, it’s for 1080p, but I tested it on a mobile phone and it looks great. Try to download a screenshot and watch it on full screen and see how it looks.

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Here is the new update, this time there’s no password required. I hope you enjoy it. :smiley:

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:rotating_light: **Updated NEW 1080p PHILIPS Settings 23-4-2025. **. :rotating_light:

Here is the pack:

No password required.

Download link:

Google Drive file [/quote]

New small update:

Release notes.

  1. Small gamma correct tweak.

  2. Small blacks raise.

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For 1440p, just use Mask 10, Size 1 be sure to adjust the Mask Layout RGB/BGR to match your screen.

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I’m working quite a bit on deconvergence settings, and this is one of the key for proper image quality as CRT’s have a bit of deconvergence, bu i need to find the proper pattern. I know is not perfect.

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New screenshots from my last settings…

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Trying with smaller Mask height…

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I may be wrong, but judging by ken’s protrait, it looks like the high tones are clipping too much.

You can verify by using some test pics like this:

or this, particularly unforgiving, and may expose even display calibration issues.

…click on them, for whatever reason the preview won’t show.

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Number 254, doesn’t show on my mobile device, and 253 is barely visible without shaders. ¿Is this normal?

Yes, indeed it is normal, 254 is just 0.4% from white.

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My desktop monitor is a LG 4K 10-bit color HDR 10, hdr is disabled and I think is a bit worse than my mobile device, I don’t know if that has to do something to do to have 10 bit color instead of 8-bit, also It’s on factory settings calibration.

It just means some setting/s (likely related to brightness) is a bit high. HDR nor bitdepth are part of the problem.

If you can see till 252, I’d say it’s ok, but at least the first picture should clearly show all the steps.

http://www.lagom.nl/lcd-test/

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My panel is IPS, maybe is because there’s a limit, but I’m not an expert in image so I don’t know what it could be, I lowered brightness, but it still not showing 254. Weird.

Maybe your brightness setting just drives the backlight?

Brightness and contrast are often misused or used for the same thing; try lowering contrast, even if it sounds counterintuitive.

…what color you see max btw?

what about min (dark to black room needed)

I’m asking just to exclude the possibility your display is receiving/misinterpreting a limited 16-235 signal.