RetroGames4K's Mega Bezel screen pics, gameplays & custom settings

I see them all. From 1 to 32 all bars, column 1 barely visible.

Also did that, and still the same.

I can see the last picture all of them.

You were not wrong, I had deconvergence “Red -Y” the other way round, also raised colour gamma a bit.

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Trying to optimize gamma.

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It’s been a while since I last posted… I’m working from scratch on some new settings with strong mask only. No bloom, no halation, no mask bloom, etc. I also made some small tweaks from my last settings, like changing gamma in, and gamma out, also giving a more sharper aspect than before… Here are some examples…

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I’m also tweaking my last Philips brighter settings, to make it more natural…

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Improving sharpening and gamma a bit…

The Gamma might be too hot. It’s affecting the levels of the black and other dark outlines of the text, lowering contrast and the whites seem a bit clipped and overexposed.

If you look at the Mask, it’s almost completely washed out as well.

At the end of the day, we all end up going around in circles with this approach. There’s s point where you just need a brighter display or you just have to throw accuracy and Mask/Scanline detail away.

In addition to that, fast sharpen can also have a similar effect on black outlines, lowering contrast.

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Yes, you are right, I messed up a bit somehow, I had contrast bad, and that made me push gamma higher,or something higher, also I’ve been working from My mobile device while I was on vacation and is more difficult to see small details. Now I’m at home and I continued working from my computer… Here is a comparison from my CRT and from my PC monitor…

CRT:

PC monitor:

And a screenshot from Retroarch:

I know is not perfect, but I think it looks better.

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It most certainly does!

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