None of the recent images I posted were from Sony Megatron Color Video Monitor.
All 5 of them were from the same preset using CRT-Guest-Advanced (via HSM Mega Bezel Reflection Shader).
I started off by asking @Wilch to post what he saw then I went through all of the HDR presets on Sony Megatron Color Video Monitor to see if I could get the same improvement that I got with CRT-Guest-Advanced by using 300TVL with BGR mask layout. I didn’t take pictures this time around but I did in the past and the results were no different. They’re just as off as what you’re seeing in @Wilch’s pictures.
The main takeaway is that CRT-Guest-Advanced with Mask 12, Size 1, BGR Layout appears to completely resolve or at least greatly improves phosphor and mask alignment when used with LG OLED TVs.
No other setting I’ve tried so far “fits” properly on my OLED TV. The results are all over the place even if all I do is flip the layout to RGB.
That is all that I was trying to demonstrate with my pictures.
I don’t think you’re understanding what I’m trying to show. These 2 “problems” are non-issues in the context of what I’ve been trying to say all along.
Compared to what it looks like with the Mask Layout flipped they’re perfectly fine. No other setting provides an evenly spaced triad.
This is not a subpixel accurate preset I’m using here so you might see stray subpixels being lit or not based on other shader features used as well as camera instability. That’s not the focus though. The focus should be that on both aperture grill and slot mask I was able to achieve an evenly spaced triad using CRT-Guest-Advanced on an OLED TV whereas using Sony Megatron Color Video Monitor I was unable to do so.
In conclusion, that suggests that if you wanted Sony Megatron Color Video Monitor to better support the peculiarities of OLED TVs, there might be some potential for improvement.
So you can see my testing, analysis and assessments as a proof of concept.
If you or anyone else would like to reproduce these exact testing conditions, I used the following CRT Shader preset and Video Filter combination which is available in my CyberLab Mega Bezel Death To Pixels Shader Preset Pack. Testing was done at 3840 x 2160 resolution.
CyberLab__Slot_Mask_IV_OLED_for_CyberLab_or_Core_Blargg_S-Video_or_RGB_Filter.slangp + Blargg_NTSC_Turbo_Duo_SNES_PSX_RGB_CyberLab_Special_Edition.filt